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Expeditions: Conquistador

Bibliothèque

4.1/5

( 90 Avis )

4.1

90 Avis

English & 4 de plus
19.9919.99
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Expeditions: Conquistador
Description
As the leader of the expedition, you will face difficult decisions about the use of your troops and your resources, as well as how to engage with the factions of the savage New World. Will you defy history and be a diplomatic envoy of peace? Or will you be a ruthless conqueror determined to lay all...
Notes des utilisateurs

4.1/5

( 90 Avis )

4.1

90 Avis

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Détails du produit
2013, Logic Artists, ...
Configuration du système requise
Windows 7 / 8 / 10, Intel Dual Core 2.6 GHz or AMD64X2 2.6 GHz or better, 4 GB RAM, nVidia GeForce 8...
Time to beat
25 hMain
28.5 h Main + Sides
39 h Completionist
28.5 h All Styles
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104.96
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Description
As the leader of the expedition, you will face difficult decisions about the use of your troops and your resources, as well as how to engage with the factions of the savage New World. Will you defy history and be a diplomatic envoy of peace? Or will you be a ruthless conqueror determined to lay all of the Aztec Empire at your feet?

Expeditions: Conquistador is a tactical roleplaying game with a touch of strategic resource management and a pinch of choose-your-own-adventure. Conquistador is set in a rarely visited part of history which is rife with mystery, political intrigue, and good old-fashioned violence.

  • Exotic historical setting with far-reaching ethical implications - balance your relations with the natives against the wishes of your expedition members.
  • Intuitive and flexible turn-based combat system with highly varied and detailed battlefields that will keep you on your toes.
  • Manage the morale, rations, and resources of your expedition as you overcome the dangers of the Aztec territories.

© 2013 bitComposer Entertainment AG. bitComposer Games is a brand of bitComposer Entertainment AG.

Contenus bonus
artworks fonds d'écran avatars affiche manuel Fabula Event Editor
Configuration du système requise
Configuration minimale requise :

Notice pour Mac : Le jeu est uniquement en 32-bit et ne fonctionnera pas sur macOS 10.15, et au-dessus.

Notice pour Mac : Le jeu est uniquement en 32-bit et ne fonctionnera pas sur macOS 10.15, et au-dessus.

Pourquoi acheter sur GOG.com ?
SANS DRM. Aucune activation ou connexion en ligne requise pour jouer.
Satisfaction et sécurité. Excellent support client 24/7 et remboursement complet jusqu'à 30 jours.
Time to beat
25 hMain
28.5 h Main + Sides
39 h Completionist
28.5 h All Styles
Détails sur le jeu
Fonctionne sur :
Windows (7, 8, 10, 11)
Sorti le :
{{'2013-05-30T00:00:00+03:00' | date: 'longDate' : ' +0300 ' }}
Taille :
1.9 GB
Liens :

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Notes des utilisateurs

Posted on: May 25, 2017

A Splendid Game

I just finished the game on the normal level of difficulty. It is a wonderful game. It may not be historically accurate, technically, but it FEELS authentic always. What's good about it? The first thing is probably the story: within its world, it is consistent all the way through. You want to act cold and heartless, the story will back you up. You want to be caring and concerned, the story will actually go the way YOU prefer. I love the egalitarian troops, with females being the precise equal of males - surely not historically accurate for the period, (not even THIS period,) yet refreshing and elegant. You command 'real' troops with 'real' personalities, personal problems, and hopes and dreams. Select different troops, you will get a significantly different set of reactions. Second thing that really works are the paintings used in the intro, loading, and the conclusions. They establish an atmosphere and help you to identify with your troops. Combat is also strong: you can keep your personnel on their feet almost all the time in normal difficulty if your strategy is solid enough, despite increasing numbers of opponents as the story progresses. Negatives? The biggest thing is that the night battles are a bit too dark for my taste - I'm thinking that it might have worked to outline the soldiers and key elements with a white line - yet since the game is turn-based, there's no hurry in moving the map around until you're clear what's going on Well, that should be enough to pique your curiousity - I'm gonna try the hard level next!


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Posted on: May 2, 2024

Depressing expedition

Whatever your decision, the result is always : Your ***** followers have lost morale Your ***** followers have lost morale Your ***** followers have lost morale With this kind of "RPG", I've lost morale.


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Edited on: September 18, 2025

Posted on: January 21, 2016

Fun, maybe a bit short

Note: I'm a hard reviewer. Games that usually people rate with 5 starts I rate with 3. Expeditions: Conquistador (EC) is a game that has some technical problems but its charming as hell. Technically the graphics are good, but I think they are not optimized, because they use too much of your CPU power. The music is one of the strong points of this game, it's really lovely and if you allow immerse yourself in the game experience it will motivate you to save that character or to defend that position. You will feel. EC has two campaign, with multiple choices and with some replay value. I only played once, but I tested some choices saving before doing it. The story is very well done, and again, it's and important immersive element. Why not 5 stars? Because, the game isn't as long as I expected for the price. The early mentioned technical stuff. There is some materials / skills / classes that aren't as useful as others (bad balance). You only need to explore the map to win the game.


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Posted on: November 6, 2016

cam0rra_

Jeux: 110 Avis: 1

nice game

nice game


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Posted on: August 23, 2019

an ok game with its ups and downs

Upfront: i only played for an hour, before i deinstalled it again. While i was rather envolved in the Story and Idea and was mmore annoied by other things liek the controls. My first timpression when i started the game: The intro story is very good, but graficly feel like they are not made with love. (i dont need high res grafics) When the actual game starts you have to run around forth and back alot, which gave me the feeling of someone just placing stuff on the map, not narrating me through the tutorial. The tutorial is very detailed and yet missing important information. The UI is unintuative and again feels loveless and inefficient. The music and sounds are nice and put you in the right mood and - again - the story seems great so far. The fighting system has some nice ideas (nice implementation of "strikes of oppertunity" abd "flanking"). But i had no fun with my first. Why does the tutorial explain that "green" is how far i can walk and cover grants cover, but not how to end my turn, or that i can only attack once. the first two rounds i thought characters move in turns, but turns out, groups move in turns (so yeah i ended the turn of my party waiting for the others teammembers to get "their turn" while having 2 of 3 characters just standing there) So i would recommend trying it out first somewhere and come back to buy it if you wanted to continue after the first camp.


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