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EVERSPACE™

Bibliothèque

3.9/5

( 368 Avis )

3.9

368 Avis

français, English & 10 de plus
L'offre prend fin le: 11/05/2025 09:59 EET
L'offre prend fin dans: j h m s
19.990.99
Prix ​​le plus bas depuis 30 jours avant réduction: 0.99
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SANS DRM. Aucune activation ou connexion en ligne requise pour jouer.
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EVERSPACE™
Description
EVERSPACE™ est un jeu de tir spatial en solo combinant des éléments de rogue-like, des graphismes au top et une histoire non linéaire captivante. Il vous entraîne dans un voyage difficile à travers un univers magnifique, en évolution permanent et plein de surprises. Vos compétences, votre expérience...
Genre :
Avis des critiques
77 %
Recommander
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9/10
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4.5/5 stars
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9/10
Notes des utilisateurs

3.9/5

( 368 Avis )

3.9

368 Avis

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Détails du produit
2016, ROCKFISH Games, Classement ESRB : Teen...
Configuration du système requise
Windows 7 / 8 / 10, Intel CPU Core i3, 4 GB RAM, Nvidia GTX 480 / AMD Radeon HD 5870, 11, 8 GB...
DLCs
EVERSPACE™ - Encounters, EVERSPACE™ Deluxe Edition Upgrade
Time to beat
17 hMain
35 h Main + Sides
66.5 h Completionist
33 h All Styles
Acheter la série (3)
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Description
EVERSPACE™ est un jeu de tir spatial en solo combinant des éléments de rogue-like, des graphismes au top et une histoire non linéaire captivante. Il vous entraîne dans un voyage difficile à travers un univers magnifique, en évolution permanent et plein de surprises. Vos compétences, votre expérience et votre talent pour l’improvisation seront continuellement mis à l’épreuve, tandis que vous en découvrirez plus sur votre propre existence lors de rencontres avec des personnages intéressants détenant chacun un fragment du puzzle. Chaque partie est passionnante, car vous serez confronté à des situations nouvelles qui préservent la longévité du jeu et vous réservent des moments inoubliables.
  • Jeu de tir spatial rogue-like à la progression persistante
  • Trois vaisseaux de joueurs avec des améliorations en profondeur et un système de dégâts
  • Histoire non linéaire captivante avec des personnages intéressants

EVERSPACE™ is a trademark of ROCKFISH Games GmbH. All rights reserved. All other copyrights and trademarks are the property of their respective owners.

Configuration du système requise
Configuration minimale requise :
Pourquoi acheter sur GOG.com ?
SANS DRM. Aucune activation ou connexion en ligne requise pour jouer.
Satisfaction et sécurité. Excellent support client 24/7 et remboursement complet jusqu'à 30 jours.
Time to beat
17 hMain
35 h Main + Sides
66.5 h Completionist
33 h All Styles
Détails sur le jeu
Genre :
Fonctionne sur :
Windows (7, 8, 10, 11), Linux (Ubuntu 16.04, Ubuntu 18.04), Mac OS X (10.12+)
Sorti le :
{{'2016-09-14T00:00:00+03:00' | date: 'longDate' : ' +0300 ' }}
Taille :
4.9 GB
Liens :
Classement :
Classement ESRB : Teen


Langues
English
audio
texte
français
audio
texte
Deutsch
audio
texte
español
audio
texte
Español (AL)
audio
texte
italiano
audio
texte
polski
audio
texte
Português do Brasil
audio
texte
русский
audio
texte
中文(简体)
audio
texte
日本語
audio
texte
한국어
audio
texte
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Notes des utilisateurs

Posted on: September 22, 2017

rwh1

Possesseur vérifié

Jeux: 153 Avis: 4

Nice Graphics, Very Difficult, Not Fun!

This is an easy to understand but difficult to master FPS Space Shooter. While the commands and interface are laid out in a manner that makes them intuitive, I found in practice that the initial learning curve is very steep to the point of being unfair and not much fun. Even on the easiest settings, you will find yourself starting over again about every 5 minutes and having to play the same section over and over again. The problem is that initially you have a very weak ship, small weapons, thin armor, crappy shields and the pseudo perm-death system means that any of the money earned during repeated runs does not accumulate so there is no way to make improvements to the ship unless you happen to get very lucky. Even in the first section, your craft will be attacked by 10 to 25 other vessels at once. You might get lucky and shoot a few of them down, but the sheer number of enemy ships shooting at the same time will finish you off quickly. Some folks might find this sort of steep learning curve fun, and while I think the graphics are very nice, I've see this style of game done much better. I suggest the developers rethink the initial learning curve or at least allow earned credits to accumulate on the easy skill settings so the ships can be improved to a point where they have a fighting chance of completing a run. One other note that does seem odd for a space sim, is how they have handled Joystick controls. The game advises that it is best played with Keyboard and mouse. It does provide an option to use an Xbox type controller but support for standard joysticks is lacking. There is some support for Joysticks, but it is very minimal. For testing I used a Cyborg X, and an X52 Pro. While I was unable to get them configured correctly in game, I worked around the issue by creating profiles for the devices that emulated the default keyboard controls and while this did work, they were way too sensitive to make them a practical alternative.


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Posted on: March 9, 2019

Possesseur vérifié

Jeux: 0 Avis: 4

Mediocre

What's good? * Nice graphics which are finetuned enough to even work on Intel HD. * The shield and hull system is fun * the fights in general are satisfying even though it can be annoying that enemies often are too fast + too many enemies too sudden what's okay? * The upgrade system * The story Not so good: * When you started a run, you can't just cancel but have to kill yourself instead. That's bullshit * The world, as nice as it looks, just doesn't offer enough variety but becomes boring really soon * Only three space ships to control * They give you a shitload of texts about the universe (especially the companies). This is just boring and not atmospheric at all. So what stays is a solid efford which could be really great with more variety, refinement and a more interesting world.


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Posted on: September 15, 2016

Taro94

Possesseur vérifié

Jeux: 264 Avis: 14

Money very well spent

This game is what a 3D space shooter should be and more. Gameplay is very fluent and it's suprisingly complex, yet easy to get into. Combat is very fast, often quite difficult, but that's how roguelikes tend to be. You have classical primary fire and secondary fire, though you can have multiple weapons of each type installed (depends on how you upgraded your ship). Some weapons require ammo, others deplete your ship's energy which regenerates gradually. This is NOT just a shooter, though - it contains roguelike and RPG elements. Your adventure is built around traversing space sectors - if you played FTL, it's very much alike in this regard. Each sector consists of several jump points and a jumpgate allowing you travel to the next sector can be found at the end of your current one. You never know what awaits you at a given jump point (but you can get scanners that might give you an idea) - there might be a trader, a mining facility or an outlaw outpost. Sometimes you can leave the beacon right away, at other times there is some communication array blocking your further travel that you need to hack first. You can find a lot of different resources (used for trading, crafting and repairs) and equippable items. Death means you need to start all over from sector 1, but not all is lost - all credits acquired can be spent before starting a new run on persistent perks that you don't lose on death - such as new weapon slots, increased speed and the like - there's quite a lot of them. The game's graphics are very nice, but you can probably tell it by looking at the screenshots. It might be in development, but that's actually the best part to me - this could easily be a complete game at the moment, but it's not - much is to be added (two more ships for example), fixed and rebalanced. That said, I haven't experienced any significant bugs yet. All in all, this game is definitely worth its price!


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Posted on: June 10, 2017

Epic space shooter

This game is all about the action and exploration. You are given a goal to get to the coordinates through number of sector consisting of multiple maps. Each time you die you have to start from the beginning, but all your money you earned through out the run you can spend on upgrading one of your 3 ships, so that next time you try you are a bit more powerful. Every zone is generated a new, so you never find the same zone twice, simillar, but always different. As you progress you encounter more strange things the space is hiding and of course you uncover the main story of the game. But all of it would not work if the gameplay would not be good and thank god the fast paced shooting and flying in this game is very enjoyable, thanks to this you do not care that you have to start again and again, because everyime you learn to pilot your ship a little bit better and in the end you will become an ace destroying enemies left and right. Now I am talking about the mouse and keyboard controls, they are very well done. Didnt play on gamepad so cant judge there. There are three ships you can unlock and play with. Each one pilots differently. In short there is a fragile, but very fast and agile ship, starting ship which is in the middle and heavy slow ship with turret and depending on armor instead of a shield and other tools you can find, craft, upgrade....... All of this is supported by the stunning visuals, the space really is a frightining but a beautifull place. This game is very addictive and very fun, sometimes frustrating, if you got your vital parts of the ship damaged and desperetaly looking for parts, but thats how it should be. Game is challenging but fair. Highly recommend It.


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Posted on: March 24, 2021

Shockingly bad

Boy the design of this game is all over the place. None of the systems play off or benefit each other save for Loss Progression, and even that was built in a way to make the game worse (in story mode, it's basically a forced reset for 5+runs). Mechanically the game manages to be inferior to older games, and can't decide if it wants to be an annoying collection/mining game, with a nonsensicallly small gather range, no autopickup on anything like money and crafting materials which there is never a reason not to grab; there's no limited storage space or anything like that. Weapon system that is tied to engines, but no proper micromanagement system, instead its a lazily done system which is annoyingly punishing. Speaking of weapons, hope you find an alternate loadout and better weapons quick; the starting gear is unrelentingly terrible. I don't mean it's bad, or weaker to be challenging, its just terrible. All the upgrades are boring numbergrades save for 'extra X slots' for gear, and there's a select few that are immediately superior to want to get over anything else. Nothing in the game *really* changes anything up. Other ships are the closest you can get. Hell, it doesn't even have a map and instead has the claustrophobic indicator spam all over around the screen. This could have been good and I'm hoping 2 is better which is the whole reason I checked out this one. Combat when you finally get somewhat ok stuff / perks is fairly decent. Music's passable, looks great. But so many problems, can't say it's actually good.


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