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Etherlords

Bibliothèque

4/5

( 31 Avis )

4

31 Avis

English & 2 de plus
5.995.99
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Etherlords
Description
Ether is a mysterious, omnipresent substance out of which everything in the world is made. Ether knows no barriers; everything springs from it and returns to it after death, and its flow is life itself — the life of the Ether Universe. For the intelligent dwellers of this world, ether is a source of...
Notes des utilisateurs

4/5

( 31 Avis )

4

31 Avis

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Détails du produit
2001, Nival Interactive , Classement ESRB : Teen...
Configuration du système requise
Windows XP / Vista / 7, 1.8 GHz, 512 MB RAM, 3D graphics card compatible with DirectX 8.1 (compati...
Time to beat
37.5 hMain
-- Main + Sides
-- Completionist
37.5 h All Styles
Description
Ether is a mysterious, omnipresent substance out of which everything in the world is made. Ether knows no barriers; everything springs from it and returns to it after death, and its flow is life itself — the life of the Ether Universe. For the intelligent dwellers of this world, ether is a source of power and pure energy, sometimes referred to as magic. They are born with this ability — using invisible currents of energy flows, they create armor, weapons and servants... Ether is the thread from which they weave their world.

Enter the world of Etherlords as a champion of one of the four great magical races: the powerful Chaots, the brilliant Kinets, the empathetic Vitals, or the ruthless biomechanical Synthets. Create a powerful deck of cards to summon troops who will follow your every command: exploring the world, conquering territories, battling the minions of enemy lords and ferocious creatures unleashed by the disturbances in the flow of the Ether. Build forces, create spells, and engage in diplomacy. Collect essential resources to fuel your armies, upgrade and enhance your spell sets, and create powerful spell books for conducting duels in the best traditions of trading card gameplay.
  • Build your own deck to summon troops that will join your trading-card styled battles.
  • A detailed diplomacy system featuring long-term alliances and trade agreements.
  • Four magic races, each with its own distinctive realms, spells and combat style.
Contenus bonus
avatars manuel bande son fonds d'écran
Configuration du système requise
Configuration minimale requise :

Veuillez noter que le système d’exploitation Windows 10 recevra de fréquentes mises à jour du pilote et du logiciel après sa sortie; ceci pourra affecter la compatibilité de votre jeu.

Veuillez noter que le système d’exploitation Windows 10 recevra de fréquentes mises à jour du pilote et du logiciel après sa sortie; ceci pourra affecter la compatibilité de votre jeu.

Pourquoi acheter sur GOG.com ?
SANS DRM. Aucune activation ou connexion en ligne requise pour jouer.
Satisfaction et sécurité. Excellent support client 24/7 et remboursement complet jusqu'à 30 jours.
Time to beat
37.5 hMain
-- Main + Sides
-- Completionist
37.5 h All Styles
Détails sur le jeu
Fonctionne sur :
Windows (7, 8, 10, 11)
Sorti le :
{{'2001-11-08T00:00:00+02:00' | date: 'longDate' : ' +0200 ' }}
Taille :
728 MB
Liens :
Classement :
Classement ESRB : Teen (Violence, Blood)

Fonctionnalités

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русский
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Notes des utilisateurs

Posted on: September 23, 2018

LavosCore

Jeux: 332 Avis: 3

Overshadowed by its sequel

As it is case with some originals overshadowed by their sequels (take Baldur's Gate 2 for example), Etherlords is pretty average game. Due to weird design of turns (your heroes move at the end of a turn, not during it) and castle 'sieges', missions are often series of silly chases who will get to enemy's castle first and start chipping it turn after turn. Which is both boring and cheap, yet necessary strategy. Factions are unbalanced big time - Chaots will aggro rush you with rats, pumping them and pinging your hero with spells, but as Vital, you will have to upgrade our deck to fliers and ramp spells as soon as possible. Too many times you will have to fight with enemy hero who has much better deck and higher hp, what's worse - many times there is no way but to soak damage and painfully wait to draw better cards, as it is case with Kinects. Overall, battles are either banale affair of stomping on some low level enemy, or game of ehxaustion. The lack of second cast/end phase/instant spells takes any chance from battles to have a depth and more strategic layer. It's just a damage race. tl;dr Just play Etherlords 2 which is much better game, without weird turn system and much more interesting campaign.


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Posted on: March 7, 2014

Play early levels, then stop

The deck duel is quite fun, and the early levels are nice to get a feel for the game. Then you have 10-15 turns before you die in later levels, against vastly superior enemies. I like finding combinations of cards to cast to thwart a computer player. The decks of 15 cards provide less lumpy experiences, but you can still load 5 cards or so of the same type (expensive!). Hero levels matter - they decide life points and how much mana you have each turn. And the play can be balanced since the 4 schools of magic aren't allowed to mix - so combinations can't be made across schools. Losing comes too quickly to the maps. Several maps had enemies rushing my castle by turn 10, and dealing it 20% damage per turn. You can lose within 20 minutes, easily, when his 27 life hero fights your 10 life hero - and has powerful spells and more mana to cast them. The early game is definitely an ideal experience, but the levels turn horrible. I have to average them out for a 3-star review. You'll be happier if you stop when the game gets painful!


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Posted on: August 18, 2013

Lord_Kristof

Jeux: 483 Avis: 35

Etherlords 2 is probably a better game

I seem to remember that the campaign in this first game is very frustrating and unfun. The mechanics stayed pretty much the same in the second game, but that one I actually finished, so there.


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Posted on: September 29, 2012

Very fun even if you're not into cards

Played this originally back when it was new, I was never into any card games other than pokemon, and even that I never really played it, just collected the cards. Etherlords is a lot of fun even if you're not familiar with the physical card games it's heavily inspired by, it's something of a light turn based strategy with some RPG elements and a heavy emphasis on the combat system. You can see the card game influences on the mechanics, but you don't really need to know anything about card games to figure out how to play and do well. The lore and atmosphere of the universe is really enjoyable and well presented, like a lot of RTS games from this era, and it has a banger soundtrack that I still listen to after ripping it out of the CD version of the game.


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Posted on: October 6, 2012

Kilmex

Possesseur vérifié

Jeux: 563 Avis: 25

Simply a good choice

If you ever enjoyed a "Magic" like card game or any turn based strategy game: this might be a nice thing to try. Like in Heroes of Might and Magic you conquer resources and territory, but the fights are like Magic. summon minions and resources to attack your enemy and defeat his heroes. Graphics were fine, music also. I loved playing it allthough I never got that far - i simply sucked at managing my troops ;) First time I heard the name "Nival" - the company that rescued (imho) the HoMM series with part 5 later.


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