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Empires: Dawn of the Modern World
Description
From Middle Ages through World War II, Command battles with an amazing array of historic troops and abilities - over land, sea, and air. Lead 7 civilizations; fight 3 campaigns; conquer epic maps in historical battles throughout history. Massive time line and variety of fighting units and unique c...
Windows 7 / 8 / 10, 1.8 GHz, 512 MB RAM, 3D graphics card compatible with DirectX 7 (compatible with...
Description
From Middle Ages through World War II, Command battles with an amazing array of historic troops and abilities - over land, sea, and air. Lead 7 civilizations; fight 3 campaigns; conquer epic maps in historical battles throughout history. Massive time line and variety of fighting units and unique civilizations across five ages: Middle Ages (950 AD - 1300 AD), Gunpowder (1300 AD - 1600 AD), Imperial (1600 AD - 1900 AD), World War I (1914 AD - 1935 AD), World War II (1935 AD - 1945 AD).
Deep campaigns contribute to a weeks of high replay value. Create your own full campaigns in the campaign/mission editor.
One of the best RTS, that has come across these eyes. -Game Nation
Empires: Dawn of the Modern World delivers great strategic gaming that's based on great historical civilizations. -daytrum Review
Games can be truly epic. Resources are plentiful, maps are huge, and battles are insane. -Armchair Review
Fans of Age of Empires will want this title. Three story-based modes, another 5 eras and 7 civilizations, random map generator, and both single and multiplayer game modes. Enough to keep you busy for hours and hours. -Elited
Make no mistake, the single-player campaigns are great, but the multiplayer gives you and your friends more freedom to create the RTS atmosphere of your dreams. -ActionTrip
The 3D engine delivers very beautiful images and when you zoom in, you really get the feeling of being right in the action. -FragLand Review
The three campaigns are long enough that this really is almost like three games in one. -GameRaider’s review
Create your own games with the robust scenario editor. You can actually construct complete campaign for play. -Gamer’s Pulse
As each chapter of history unfolds, you find yourself dealing with new technologies and unlocking more complex examples of advanced warfare. In the final campaign, airplanes and armored vehicles roll into gameplay, as well as flamethrowers, rocket launchers, and atomic weapons. -InTheMix
The campaigns feature engrossing storylines, like Richard the Lionheart's ascension to the throne. There are points in the campaigns where players will have to make difficult choices. -Gigex
Empires: Dawn of the Modern World has done something that not many titles have done too recently, drawn me into a world and not let me to till the wee small hours. -Gamer Archive
With a full time line of epochs, theres a lot to keep track of. All the civilizations have different bonuses and that can turn the tide of war. Russia has weak but cheap infantry in WW2, and gets 7 workers for free. Chinese get two free town-centers, and are very versatile in their economic needs. -Gamer’s Hell
Rule as some of history's greatest heroes in 3 epic, story-driven adventures.
Command your nation in 1 of 2 distinct game variations: Action-packed lighting warfare or strategic, long-term Empire building.
Lead 1 of 7 completely distinct civilizations during 1,000 years of history.
Copyright, Stainless Steel Studios, Inc.
Contenus bonus
fonds d'écran
manuals (EN+SP+KO+IT+GER+FR+CH)
Configuration du système requise
Configuration minimale requise :
Configuration recommandée :
Notification : Le mode multijoueur n'est pas supporté.
Configuration recommandée :
Notification : Le mode multijoueur n'est pas supporté.
Pourquoi acheter sur GOG.com ?
SANS DRM. Aucune activation ou connexion en ligne requise pour jouer.
Satisfaction et sécurité. Excellent support client 24/7 et remboursement complet jusqu'à 30 jours.
Good god GOG are doing gods work. This is my all time favourite RTS game and I can't believe I can play it flawlessly on Windows 11!! It cost me a few pounds and I just can't believe I am still playing this in 2025!!
Also this isn't one of those weird paid for reviews (GOG genuinely don't do that to be honest) even though it looks like one, I genuinely love these guys <3
ive played it in the past and it worked fine now you start a game and it says no resources no matter what i stopped playing hoping you all would fix it but you didnt so i will never spend money with you all again, your a scam.
Nothing to do with the quality of the game itself but for some reason it doesn't start up on my PC. I asked for a refund in which I got a response asking for more info to see if they could troubleshoot, which I gave. Over a week later and no response. Then I said never mind just give me a refund then. Three days later, nothing.
The game has some interesting gimmicks for the different civilizations. I played as China for my first match and they have some movable buildings, which was kind of cool to play around with. Unfortunately, this feature is lost when advancing to WW1 which felt like a waste. Every unit, building and upgrade is resource intensive and gathering is SLOW! On a small map with many settlers and barely any military focus, advancing to WW2 took over an hour. Granaries have only so much room and the other resource nodes can have about 5-6 settlers on it before settlers start waiting for the others to complete their gathering run until they start their own. I initally put 8 settlers each on 3 gold nodes which led to a constant ping of 5 inactive settlers. Ranged combat feels clunky and the unique units with powers (in this case, Taoist monks that can heal and spawn volcanoes) took very long to build sufficient mana to use their powers.
The special powers are interesting and feel sort of like the god powers from Age of Mythology. Zap a unit or building, spawn a meteor etc. Impactful to a certain degree. The issue is that these limited powers feel like a lesson in min/maxing impact (i.e. only use the lightning power on town centres) since your other units are less effective at damage to buildings. Now, I could just train war elephants etc. but that would mean less resources for other buildings and upgrades, and as aforementioned resource gathering is so slow that it wouldn't make such an investment worth the cost.
Additionally, advancing to WW1 does not upgrade your existing imperial age units to equivalent units from this age, so you start "anew" after a considerable time investment.
I find alternatives (Rise of Nations, Empire Earth 2, C&C etc.) more intuitive and smoother to play with fewer arbitrary constrictions on gathering speed and unit control and would honestly recommend opting for those instead of Empires: Dawn of the Modern World.
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