Posted on: November 22, 2009

Crealkiller
Possesseur vérifiéJeux: 5 Avis: 1
best strategie game
toujours le jeu de stratégie le plus fun au monde
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Posted on: November 22, 2009

Crealkiller
Possesseur vérifiéJeux: 5 Avis: 1
best strategie game
toujours le jeu de stratégie le plus fun au monde
Trouvez-vous ce commentaire utile ?
Posted on: December 13, 2011

alexfredhill
Possesseur vérifiéJeux: 16 Avis: 1
The classic RTS
A classic that holds up today. The AI is a bit weak, and the campain is a bit plodding.... But you got this game for comp stomps with friends right?
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Posted on: January 18, 2014

GeneralSturnn
Possesseur vérifiéJeux: 323 Avis: 17
Empire Earth
One of my most favorite "Caveman to Cosmos" type games, Empire Earth II has some amazing mechanics, but the simplicity of Empire Earth still has me coming back.
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Posted on: September 14, 2019

Viperphoenix11
Possesseur vérifiéJeux: 126 Avis: 2
Legendary
The Best real-time-strategy game ever made.
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Posted on: July 29, 2024

Dehds
Possesseur vérifiéJeux: 208 Avis: 5
An unrefined gem
Game is an old gem but could really use a remake. The storytelling is incredible for an RTS from early 2000 and appreciate all the cinematics they've done in a way to make it come to life, instead of just reading all the info (this also includes how every campaign has an accent fitting voice acting as well). I feel the gameplay itself could be separated into two subgames: that'd be ancient times vs modern times. Reason for that is because tactics in both and the way they played felt fundamentally different. My personal preference, the ancient times, it very much like other RTS with melee units, archers, siege and all the basics. On the other side modern times felt a lot more volatile because of there being cannons that can absolutely decimate infantry in the matter of seconds, and on the hand atomic blasts! It made the gameplay on one hand a lot more cautious to avoid being annihilated in no time, and on the other hand added in a lot of precise exploration and revealing so YOU can be the one that blasts the enemy to nothing. The reasons why the game would benefit from a remake is because there are some things that are in need of refinement. One of them is the formations, which I take it it's for realistic accuracy and the variety is pretty cool, but the way units are so spread out makes them very useless for large groups (and they can't be turned off or tell units to stick tightly together). The second thing is the way ships (and spaceships) behave. Their hitboxes are pretty huge compared to their size and if you tell them to go in groups, they do get stuck in each other and take a long time to form because of that too. On another note, something that I really liked, was that throughout the campaign you earn points, which you can then spend on upgrades that last for the rest of the campaign! Really loved that, because it makes all the levels feels connected and it's not something I expected from the game's age. The expansion had some great things but lows too.
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