Posted on: February 18, 2013

kud13
Possesseur vérifiéJeux: 1701 Avis: 23
Ultimate timesink for an RTS lover
I've played many RTS games back in the day. This is the one I still play often. on the surface of it, this game is just an Age of Empires clone turned up to 11: gather 5 different resources (food, wood, gold, iron, stone), build your production buildings, build units, wipe out enemy, rinse, repeat. Advance through epochs to get better weapons and technology, while leaving obsolete tech behind. Seems pretty straightforward, right? There is one HUGE thing to set this game apart--the scenario/campaign editor. It is one of the most flexible modding tools ever designed for a computer game. There are literally hundreds, if not thousands custom campaigns, and scenarios, many of them better than the ones that come with the game itself. This game still has an active modding community to this day, and new content's being made for it. There are cons, of course: the graphics are several gens behind what you'd expect, as are the animations and units have pretty bad pathfiniding, requiring additional babysitting when compared to what a modern RTS player may be used to. But the incredible amount of content the game can provide you with makes all of these petty concerns irrelevant. If you want to see how far RTS games can be pushed by normal users, who aren't full-time designers, get this game. ANd look into the user-generated content for it. If you have even a smattering of an interest in history, you will not regret it.
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