Posted on: June 2, 2018

Ixoliptis
Possesseur vérifiéJeux: 455 Avis: 32
True successor to Gothic series.
Piranha Bytes truly went to the next level with this game. This game borrows all the good aspects from the previous PB's games, while creating a completely new setting (because of this, I initially viewed this game with extreme skepticism) and adding a new semi-morality system (it's complicated actually). As mentioned above, a new feature in this game (compared to previous PB titles) is the "cold" system. Essentially it's a theme of "emotion vs cold logic" (NOTE: it's not "evil vs good", although you can be a dick if that's your intention) , during quests you will be able to choose different outcomes which will affect your aligment and will unlock new choices on later quests based on your aligment. The atmosphere is by far the game's best aspect. Elex's world is a mixture of Fallout, post-apocalyptic natural sceneries (you know, those melancholic wallpapers of forests "swallowing" rusted sattelites) and some high-tech cities. Awesome ambient music also further enhances the experience. Finally, you can actually discover a LOT of the game's lore by exploring as there are many old notes,diaries,recordings and knowledgeable people to interact with. Also let's address the elephant in the room: the combat. First things first: it's not polished but it's not bad either (it's actually an improvement over previous PB's games combat). Just remember 3 facts: - some bugs sexist. - it's not designed with button-smashing in mind, you are supposed to wait for an opening in order to strike (dodge/block till the opportunity arises). - use ONLY combos (light attack + heavy attack + Q etc). and you should be fine (you might even enjoy it as I did). A final point I'd like to raise is that Elex's devs had promised that this game will be one-time buy, with full content. And since they kept their promises, by supporting them you are in a way contributing to combating this recent mess about excessive DLCs or predatory microtransactions that's plaguing the video game industry.
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