Posted on: July 4, 2020

solomonchuk
Possesseur vérifiéJeux: 27 Avis: 3
solid but not to date RPG
ELEX is the first game from Pirhania Bytes I was able to finish. G3 was a mess of bugs at it's time, so I deleted the crap. Risen was a non-motivating attempt to conclude what had started with the Gothic-series, but bored me. Now ELEX: There are lot of quests to do, some NPCs are very unic and some quest have hard turns. All in all, it is just impossible to act clear good or all evil. This is a very good tone of the world of ELEX and reflects human actions and decisions also in the real world. Sometimes I was a bit suprised about this distopy in parallel to our current situation (Corona). In summary, in shape of a current triple A production, this game would be a masterpiece. Here the points, why it fails to get 5/5: - Life simulation is outdated: NPCs just stand where they are, just break standing for sleep. All of my measures revealed just one NPC practicing a more complex daily routine. - production of the dialogs is outdated: Most of the time, you talk to NPCs. So, it bores to listen to static voice acting, moreover the scenery itself is all time the same, camera angle, no acting by the figures itself. - the fight system is a pain: There are scripts just running and it dosn't matter how fast or elegant you can hit buttons. Main advice to get no or few damage during a fight: Don't get hit by the first attac of your opponent! - Graphics quality is outdated. - Standard-story, save the world, just no motivation for a second playthrough
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Dans ELEX, vous rejoignez une véritable guerre pour le contrôle d'une puissante ressource qui donne aux gens d'incroyables pouvoirs quasi magiques, mais qui les transforme en créatures d'une indifférence froide. C'est vous qui décidez ce qui régira le monde de Malagan : émotions et humanisme, ou froide logique artificielle.



