Posted on: April 22, 2023

Ahmn
Jeux: 278 Avis: 111
Interesting game riddled by problems
Disappointed so far. Starting up, locations, equipment etc is randomized. Your three starting drones will have access to critical tools needed in order to progress, but they will also have random secondary tools. Some of them are great, others much less so. In a game as unforgiving as this, where even a very slight mistake could lead to one or several drones breaking down, that a bit frustrating as you may have to restart a lot before you learn how things work. For example, there is a tool that scans for enemies in adjacent rooms, but it apparently does not work for all enemies. Once I went into a "safe" room just to get one shotted by an enemy. OK lesson learned. Thats ok. Doors are usually named d1, d2 and so forth. Suddenly an a1 door appears. Open it. Drone sucked out through the airvent. OK. Maybe would have been better to somehow explain that doors named "a" are airlocks and more to be used as traps to lure enemies to. But OK. Again not a disaster but itcould have been communicated better. It just feels stupid to have to restart the game over such a thing. Biggest problem. Taking it slow one run, checking the logs. The game is heavily based on text demands. For example "navigate 1 2 r3" makes drone 1 and 2 transport themselves to room 3 while you explore manually with drone 3. I was looking for other useful commands and info. All my drones safely tucked away. Doors locked. Area and adjacent rooms explored. Apparently enemies can morph into a room from nowhere if you sit around reading logs long enough. Entire drone fleet dead. I don't know. To me it just seems kind of stupid. First create all these complex commands and encourage the player to read up on them through in game prompts, then heavily penalize a player for doing so. Overall the game has some good sides. If it weren't for the focus on trial and error it could be a strong 3/5. Original and interesting but not enough for it to compensate for the poor gameplay and lack of story.
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