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Divine Divinity

Bibliothèque

4.3/5

( 245 Avis )

4.3

245 Avis

français, English & 2 de plus
5.995.99
Pourquoi acheter sur GOG.com ?
SANS DRM. Aucune activation ou connexion en ligne requise pour jouer.
Satisfaction et sécurité. Excellent support client 24/7 et remboursement complet jusqu'à 30 jours.
Divine Divinity
Description
Répertorié par PC GAMER (2012) comme l'un des "meilleurs jeux PC de tous les temps", Divine Divinity est un jeu de rôle épique offrant de l'action d'une rare intensité, un monde immense à explorer et des milliers d'objets à récupérer, échanger et utiliser. Le jeu met en scène le combat éternel oppo...
Notes des utilisateurs

4.3/5

( 245 Avis )

4.3

245 Avis

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Détails du produit
2002, Larian Studios, Classement ESRB : Teen...
Configuration du système requise
Windows 10, 1.8 GHz, 2 GB RAM, 3D graphics card compatible with DirectX 9.0c...
Time to beat
32 hMain
47 h Main + Sides
69.5 h Completionist
48.5 h All Styles
Description
Répertorié par PC GAMER (2012) comme l'un des "meilleurs jeux PC de tous les temps", Divine Divinity est un jeu de rôle épique offrant de l'action d'une rare intensité, un monde immense à explorer et des milliers d'objets à récupérer, échanger et utiliser.

Le jeu met en scène le combat éternel opposant de vaillants héros aux forces destructrices du Chaos, contrôlées par un culte démoniaque appelé Black Ring. Vous incarnez l'élu de la prophétie qui a pour mission, avec l'aide du sorcier Zandalor, d'unifier les sept races de Rivellon afin de devenir l'être divin et d'empêcher la naissance du seigneur du Chaos.

Caractéristiques principales


  • Un jeu de rôle aux dimensions épiques
    Découvrez une aventure qui vous tiendra en haleine pendant plus de 100 heures de jeu, avec un nombre ahurissant de quêtes non linéaires à terminer et un monde gigantesque à explorer !
  • Un développement de personnage libre
    Vous décidez du destin de votre personnage ! Commencez dans la peau d'un guerrier, d'un sorcier ou d'un survivant, chacun étant doté de ses propres aptitudes, avant de choisir librement parmi 96 compétences, quelle que soit votre classe de départ.
  • Un système de combat orienté action
    Combattez des dizaines de types d'ennemis et exterminez-les grâce à un système de combat résolument tourné vers l'action. Vous ne savez plus où donner de la tête ? Mettez donc la partie en pause et prenez le temps de mettre au point vos tactiques... ou de boire une potion de soin salvatrice !
  • Des interactions approfondies
    Vous allez pouvoir récupérer, échanger, utiliser et combiner un nombre impressionnant d'objets. Vous venez de mettre la main sur des flacons vides et des champignons colorés ? Créez des potions ! Vous avez trouvé du poison ?Utilisez-le pour enduire votre épée ou vos flèches : vos ennemis ne comprendront pas ce qui leur arrive !
  • Une bande-son récompensée
    Profitez des mélodies enchanteresses de Kirill Pokrovsky, lauréat à deux reprises de la récompense "Performance musicale exceptionnelle", décernée par IGN.
Contenus bonus
manuel (37 pages) artworks fonds d'écran HD avatars The Prophecy' prequel story (31 pages) bande originale du jeu The Lady, The Mage, and The Knight tech demo
Configuration du système requise
Configuration minimale requise :

Notice pour Mac : Le jeu est uniquement en 32-bit et ne fonctionnera pas sur macOS 10.15, et au-dessus.

Notice pour Mac : Le jeu est uniquement en 32-bit et ne fonctionnera pas sur macOS 10.15, et au-dessus.

Pourquoi acheter sur GOG.com ?
SANS DRM. Aucune activation ou connexion en ligne requise pour jouer.
Satisfaction et sécurité. Excellent support client 24/7 et remboursement complet jusqu'à 30 jours.
Time to beat
32 hMain
47 h Main + Sides
69.5 h Completionist
48.5 h All Styles
Détails sur le jeu
Fonctionne sur :
Windows (10, 11)
Sorti le :
{{'2002-09-17T00:00:00+03:00' | date: 'longDate' : ' +0300 ' }}
Taille :
1.7 GB
Liens :
Classement :
Classement ESRB : Teen (Violence, Blood)

Fonctionnalités

Langues
English
audio
texte
français
audio
texte
Deutsch
audio
texte
русский
audio
texte
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Notes des utilisateurs

Posted on: July 21, 2010

Divine Divinity Delivers

I just finished my first playthrough of Divine Divinity. Upon exiting from the first town my character woke up in and venturing into the world, my initial reaction was that Divine Divinity is an excellent game and after finishing it I finally understood some of the elements that kept it from being considered alongside games such as Baldur's Gate and Diablo series as one of the marquee RPG franchises. In a lot of ways it is fitting that I mentioned Baldur's Gate and Diablo, as Divine Divinity is sometimes considered as a game that effectively bridges the gap between those two games. Divine Divinity does do this well, but the end result, while mostly good, isn't necessarily without flaws. First of all, Divine Divinity is a large open world game, brimming with tons of quests, places to discover, and people to talk with. In these ways, it reminded me of the Elder Scrolls franchise. Even if you just spend time roaming the countryside, you will find all sorts of unique places to keep you entertained. However, in Divine Divinity, you need to be prepared for what might be waiting for you. Even in some locations just of the main trail near the beginning of the game you will find enemies that will give a much higher level character difficulty. This is a good and bad thing about the game. It's incredibly challenging at moments and doesn't always cater to adventurous players. Saving often is a necessity because of how unexpectedly the difficulty can scale up. A couple moments during my playthrough I got my character killed simply by being unprepared for a difficult encounter while I was traversing the countryside, only to realize I had been running around uncovering the map and killing orcs for a good hour. It can be discouraging to know that all the work is going to have to be done again. On the other hand, it's also very satisfying to gain a few levels, go back to that powerful enemy you encountered earlier and cut him down in just a few blows while hardly taking a scratch. Another great element of the game is all of the various skills that you can learn as you gain levels. In Divine Divinity you select a character class, but are free to develop your character however you want after that point. Your starting point will have an effect on your total life and mana throughout the game, but if you want to be a mage who wields giant axes and takes his enemies on toe to toe you can allocate a large portion of points to strength and build your warrior skills. On the flip side, if you want to be a barbarian who casts magic, you can give you character intelligence and build up the spell skills you like. Divine Divinity provides you with a plethora of skills to choose from and each seem to be useful. In my playthrough as a battle mage, I only really scratched the service of what I could have done. The game world itself has a pretty standard setting. It's populated by humans, mages, orcs, imps, dwarves, elves, demons, and other creatures you might expect. All the different races behave about how you would expect towards each other. While most of the setting is generic, the story is quite engrossing. The dialog is all well-written, sometimes very humorous, and contains very little errors, which is somewhat surprising considering it was all translated to English from its original language. One thing I did find odd is consistency among spoken lines. While most of the dialog must be read, some lines are spoken, though sometimes all of your character's lines are spoken while the person he or she is speaking with doesn't have their lines voiced, and sometimes it's vice versa. At times throughout the adventure (mostly earlier) it felt random. The game also sports some pretty sharp looking visuals for a game with an isometric perspective. There's no zooming in or out like in Sacred, but the resolution seems to be quite sharper than Diablo 2. I mentioned before that the game world is incredibly large and heavily populated, well this is also true for some of the dungeons in the game - namely the first dungeon you enter, and the last one you face. For a game that's so heavy on story, I found these dungeons to be a little burdensome. I wanted to find out what was going to happen next, unfortunately this meant a lot of grinding out dungeons - at least in those two situations I mentioned. In a game like Diablo this works because it is light on story. I had to summon some rather inhuman patience to make it through the first dungeon. For some people this dungeon is going to turn them off to the game because it's difficult and incredibly massive. That's a real shame, because the game offers so much that any type of video game fan would like. At the end of Divine Divinity, I didn't really have the desire to slog through the several dungeons before facing the antagonist because I wasn't necessarily looking for any new gear or loot, I just wanted to see what was going to happen next. Ultimately, I was a little underwhelmed by what felt like a little sudden ending. It would have been nice to be able to revisit the world as well. The first 3/4ths of the game is spent in a world that I spent time building relationships and then couldn't go back to. Luckily I have a save before this point that will let me go back and complete the side quests I still had left open. In summation, what Divine Divinity does well, it does really well - however, it's not a perfectly fulfilling game - but what game is? Despite my rather slight complaints, I would recommend this to any fan of the RPG genre. At the price on GOG, you are getting an incredible amount of depth and game length, with the potential for a ton of replayability. If you're still trying to decide on whether or not it's worth it, well it is - just summon the strength to make it through the first dungeon and you'll likely be hooked.


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Posted on: October 29, 2009

wizzo

Jeux: 297 Avis: 1

Action Based Role-Playing at its Finest!

Hands down, this is the best Action RPG I've ever played. This is coming from a hardcore RPG player, whose favorite games have been Baldur's Gate, Planescape: Torment, and Fallout 2.


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Posted on: April 5, 2012

1600x900

A wonderful action RPG that aged incredibly well, the best of all in my point of view. Very playable in widescreen; set up the screen size to 1600x900 for the best experience. Beware: this is a game for gamers with a minimum of patience and reasonable intellectual faculties.


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Posted on: August 25, 2020

Great game

First, game runs fine on windows 10 (x86) since it isn't mentioned under Game details, if you use Glide then you should have at least 4 GB of RAM though you will be ok with direct 3D. There are some bugs in the game but nothing special, one maybe a little annoying bug is when you kill some enemy, death animation doesn't finish but you get exp so you will be ok with it. If you are going to pause your game for a while don't pause it with the space button, rather exit to game menu - otherwise game can crash, freeze and sometimes after you exit the game there will be additional game process working and music will still be playing. I liked the idea of choosing any skill from any class, though for sure I would like that there is more description of skills in the game, some skill descriptions are wrong e.g. Enchant weapon is also able to enchant any gear you have. It would be great if there was some merchant that would allow you to reset your skills. "The game is long, challenging and very addictive." Yes, the game is very long, though sometimes I had a feeling that I'm not sure what to do hence even though after I passed over the whole maps I was unable to find some things and hence I had some quests left unsolved. For challenge play above normal, normal is challenging at the beginning, but with the Divine One part it was just too easy. Was it very addictive, well if it wasn't I wouldn't stay up to 3 am to finish the game. :) Music I think that there was some problem with music, and maybe that part in some way was not so compatible with windows 10, but not sure, at some points music will just stop and sometimes it doesn't play at all or it takes a lot of time to start. But once it starts playing it is really nice, often I would leave game menu open just to listen to the music, actually I think you hear birds while in the game menu. There is a lot of things to say, but you can't experience it by reading reviews, go and play the game, and for sure you will enjoy it.


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Posted on: December 8, 2020

Awesome old RPG

I loved the cheesy humor and old school rpg fantasy graphics. I played everything, main quest, side quests, killed all enemies in the map,,, Finished game on 49th level and almost 200k gold. Scorpion traps, skeleton wall and max dps bow was my tools. Took me long time to finish, because I took a lot of brakes from it, but it kept pulling me in from time to time and each time it was a nice cozy return to this RPG.


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