Posted on: June 26, 2022

Chocolat_mousse
Jeux: 17 Avis: 2
Hardcore Modern Post-Punk Masterpiece
Internally coherent hangover simulator. Its hardcore as it gets.
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Game length provided by HowLongToBeat
Posted on: June 26, 2022

Chocolat_mousse
Jeux: 17 Avis: 2
Hardcore Modern Post-Punk Masterpiece
Internally coherent hangover simulator. Its hardcore as it gets.
Trouvez-vous ce commentaire utile ?
Posted on: April 24, 2023

Hasefrexx
Possesseur vérifiéJeux: 8 Avis: 1
An innovative RPG
In Disco Elysium you incarnate a detective after a really bad hangover. You lost your memory. The main plot will revolve around solving a murder case but you may also opt in to piece back what you did in the past few days or solve several quests, some of which feel odd to perform for a detective. The game is centered around mature themes, livened up by humour. This largely sets aside some RPG codes such as the usual combat focus and choose to rely entirely on skill checks and dialogues. There are a lot of checks which will open thoughts or extra dialogue options to shape up how your character reacts to situations. This goes further with the thought cabinet feature: depending on dialogue choices you will get to select some thoughts that will provide boni and mali while opening up some more dialogue choices. For exemple you may get to think yourself as one of the "cop types". I really enjoyed the roleplay potential. I find it hard to impersonate characters with D&D alignment system but here the wealth of ideas and opportunities really helps. Skill description for exemple all come with supposed malus at high skill level. Admitedly I didn't felt these malus, however it inspired me to roleplay. My character specialized in composure (the ability to hide his feelings and read others) so I decided that he would always refuse to acknowledge being wrong. When prompted to give my opinion on things I had no clue about (which happens a lot when you lose memory!) it would lead me to digging myself in deeper in ridiculous lies and bad faith answers. Thought cabinet and in-game situations helped develop this aspect. As a little downside the main quest line was built oddly. This largely relies on passing white checks (skill checks you can retry, one condition being to increase the relevant skill). Checks can be made easier by talking, exploring so there's no hard lock however it led me to juggle with equipment to boost skills and spend points on skills I didn't want to.
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Posted on: October 11, 2024

Lightzebra
Possesseur vérifiéJeux: 68 Avis: 1
Made me rethink writing in games
Disco Elysium is a curse. To me, every other narrative video game has to be compared to this masterpiece, and nothing comes close.
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Posted on: December 19, 2024

theshagster900
Possesseur vérifiéJeux: 12 Avis: 1
Very Mixed Feelings...
This is not at all what I was expecting for a "role-playing game"--it feels much more like a classic point-and-click adventure game, which really is not my kind of genre--yet it is strangely engrossing and extremely hilarious at times. I am hardly very far into the game, so I will see how long I can persist: it feels a bit glitchy with the camera at times on my MacBook Pro. Thus, while this is not at all what I bargained for, at $10 it was a pretty good deal and I feel tempted to see it through to the end. I feel simultaneously pushed away and pulled in.
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Posted on: August 29, 2025

Bobo759
Possesseur vérifiéJeux: 12 Avis: 1
not for me
nice concept but not for me. Too much text, too many threads. no action.
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