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Disciples: Sacred Lands Gold

Bibliothèque

4.2/5

( 69 Avis )

4.2

69 Avis

English & 1 de plus
L'offre prend fin le: 10/26/2025 09:59 EET
L'offre prend fin dans: j h m s
5.991.19
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Disciples: Sacred Lands Gold
Description
It is the dawn of a new age. The most momentous of wars has begun in the heart of the Sacred Lands. Four factions - the Empire, the Mountain Clans, the Undead Hordes and the Legions of the Damned - stand ready for battle as they fight for the survival and dominance over their war-torn world, and the...
Notes des utilisateurs

4.2/5

( 69 Avis )

4.2

69 Avis

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Détails du produit
2001, Strategy First, Classement ESRB : Everyone...
Configuration du système requise
Windows XP or Vista, 1 GHz, 512 MB RAM, 3D graphics card compatible with DirectX 7 (compatible with...
Time to beat
31.5 hMain
45 h Main + Sides
83.5 h Completionist
49.5 h All Styles
Description
It is the dawn of a new age. The most momentous of wars has begun in the heart of the Sacred Lands. Four factions - the Empire, the Mountain Clans, the Undead Hordes and the Legions of the Damned - stand ready for battle as they fight for the survival and dominance over their war-torn world, and the gods they have long believed in.

The Mighty Lords watch silently as their Disciples prepare for the daunting tasks ahead. Each warrior must engage in a struggle of swordplay, sorcery, and uncommon courage in order to complete their sacred quests. The Empire fights to secure their people's future; The Mountain Clans search to regain their rune knowledge; The Undead Hordes seek revenge for their accursed god; and The Legions of the Damned battle to resurrect their fallen angel's soul. It is a struggle of desperation.

Every stroke of a sword, each blast of fiery magic must be endured beyond exhaustion. For once the clouds of destruction clear, lands will have been transformed, new armies will have been forged and the cheers of the liberated will resound throughout the land.

The day of reckoning has come... Only one side shall claim victory. Only the chosen will survive.
  • The Gold Edition includes 25 new scenarios and multiplayer functionality
  • Immersive gameplay with a powerful “one more turn factor”
  • A mix of turn-based strategy and RPG in which your characters and units gain experience
Contenus bonus
manuel (96 pages) bande originale (MP3) bande originale du jeu (FLAC)
Configuration du système requise
Configuration minimale requise :

Veuillez noter que le système d’exploitation Windows 10 recevra de fréquentes mises à jour du pilote et du logiciel après sa sortie; ceci pourra affecter la compatibilité de votre jeu.

Veuillez noter que le système d’exploitation Windows 10 recevra de fréquentes mises à jour du pilote et du logiciel après sa sortie; ceci pourra affecter la compatibilité de votre jeu.

Pourquoi acheter sur GOG.com ?
SANS DRM. Aucune activation ou connexion en ligne requise pour jouer.
Satisfaction et sécurité. Excellent support client 24/7 et remboursement complet jusqu'à 30 jours.
Time to beat
31.5 hMain
45 h Main + Sides
83.5 h Completionist
49.5 h All Styles
Détails sur le jeu
Fonctionne sur :
Windows (8, 10, 11)
Sorti le :
{{'2001-02-25T00:00:00+02:00' | date: 'longDate' : ' +0200 ' }}
Taille :
560 MB
Liens :
Classement :
Classement ESRB : Everyone (Animated Blood, Animated Violence)

Fonctionnalités

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texte
русский
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texte
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Notes des utilisateurs

Posted on: December 26, 2009

MichaelFurlong

Jeux: 237 Avis: 12

A fun game, but too dated for my tastes.

This was quite a fun game to play through and I recommend playing it (though $9.99 seems a bit high). If your a fan of Heroes of might and magic, then you will likely enjoy disciples. The two have many similarities (resource management and city building) but enough differences (such as having small armies of 6) to make an enjoyable change of gameplay. I played through the main campaign and greatly enjoyed it, however once the campaign is finished then you may as well lock it away and stick to the newer Disciples 2.


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Posted on: June 18, 2017

ComissarYarrick

Jeux: 125 Avis: 29

A flawed little gem

I'll be honest with you - this game looks, and plays old. Lack of some modern conviniencies is somtimes painfull - you will have to go manualy with every single comat ( and there will be many, many of them ), experience cap is low, and advancement threes of some units are criminaly short. Races balance is bit odd ( Empire is sometimes borderline autopilot, Clans are super slow ), and generaly lot of things are done much better in sequel ( suprise suprise, isn't it ;) ? ). But even with all this, it's still a ok game. Grimdark feeling looms over Neverndarr, giving it much diffrent feel than high fantasy HoM&M, mechanics of combat are simple but still offer some squad customisation, and idea that soldiers gain leves and "evolve" into more powerfull forms was really ahead of it's time. Today there are games that do same thing better ( like mentioned Disciples 2 and Battle for Wesnoth ), but it's still fun game to see where it all begin.


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Posted on: May 25, 2025

Absolute banger

This series is the biggest victim of Heroes 3 success


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Posted on: April 6, 2017

Grimdark in Turn Based

The mechanics are fairly simple. It's a turn based game. Every turn you get resources similar to the Heros titles. There's no random encounters and units level up after getting enough XP. You can branch them off like your soldiers can become witch hunters or paladins that give them resistance to mental spells or massive defence respectivly. You really only need one adventuring hero and another to defend, but that's about it. Whoever has the more power will win unless its agains the CPU. So the basic strat would be to kill their big hero then roll over the rest. The artwork is what drew me into this game when i was younger. The story is passable and not all stories have a happy ending. Some even end the faction. Definatly worth it on sale and a total dad game.


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Posted on: January 30, 2025

A TBS Gem from a Bygone Age

Disciples: Sacred Lands was a beautiful Turn Based Strategy game. It had 4 factions vying for power, the Empire of Man, the Dwarven Kingdoms, the Undead Horde, and the Legions of the Damned. All with unique tech trees that you choose between. It was an excellent fantasy game with an engaging storyline, with each campaign unveiling another piece in a long story, and an enthralling soundtrack to match, it is truly a gem. Strategy First, the company that made it, really had something special in those days, with many fantasy titles that I did not find the match of. You have a main base in the game, your citadel, that each turn converts the land around it to your type and any resources within that land you gain each turn. You create parties of troops from each city that level up as they succeed in battle and change - an apprentice to a knight, or acolyte to mage etc. You can take additional cities which will in turn create more land around them of your type. There are neutral parties on the map but you are always pitted against another of the 4 races. I remember I would rush to get my homework done to I could go hang out with the neighbor to play this game in LAN. One of my absolute favorites and possibly the first game I ever played in LAN. If you like fantasy and TBS, this is a must for you.


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