Posted on: November 2, 2024

psouldatos
Possesseur vérifiéJeux: 171 Avis: 1
Nice, relaxing and easy to play
Nice game
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Ce jeu contient un contenu mature réservé aux personnes âgées de plus de 17 ans
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Game length provided by HowLongToBeat
Posted on: November 2, 2024
psouldatos
Possesseur vérifiéJeux: 171 Avis: 1
Nice, relaxing and easy to play
Nice game
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Posted on: August 22, 2018
Thunker
Possesseur vérifiéJeux: 1582 Avis: 498
Je recommande
Jeu très sympa avec une excellente ambiance et une bonne son tout aussi agréable.
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Posted on: September 8, 2019
ankhezar
Possesseur vérifiéJeux: 189 Avis: 1
Unexpected gem
Nice rpg made with dedication and love. Didn't expect for it to be that good, and was pleasantly surprised – it kept me up till 2 a.m. at night :)
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Posted on: January 22, 2020
aldrick96
Possesseur vérifiéJeux: 110 Avis: 3
Nice atmosphere and rewarding
The game has a good design and creates an attractive world around the player. It is not to hard as long as all the "side quests" are completed and the progress of the character through every session is big. This kind of rewards is perfect for a casual gamer as me , that does not enjoy other "you die all the time" indie games like FTL so much. I had a very satisfying experience with Dex!
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Posted on: June 22, 2020
apc
Possesseur vérifiéJeux: 567 Avis: 14
Passable
If someone offered me to trade back the game experience for time spent after finishing this game, I'd take it. Pros: * Stable. I had 0 glitches * The graphics are nothing you'd want as a wallpaper, but OK. * Voice acting is actually MUCH better than expected. Probably, the only thing that I will remember a month later about this game. * Background music is very good, reflects the atmosphere well. Too short for OST though. * Quest items are spawned at the beginning of the game, not when you take a quest - combined with fast travel saves you a LOT of back-and-forth - a very respectable game design decision! Cons: If you know the typical cyberpunk cliches and played Deus Ex, the story and setting will be 0% new and 100% feeling of copy-paste. Plot twists and endings (most unsatisfactory endings ever!) are predictable; writing, characters and quests are bland. There is no depth and no emotional attachment. By the end you don't care who lives of dies - you just want it to end. DROD had better writing! When platforming you have no clue which objects are material (can stand on) and which are just background decorations - they all look the same, causing tons of confusion, and falling damage. Why? The secondary attacks when hacking are not mentioned in tutorials! I've found out about them only when I started reading guides, because hacking was so darn hard. And YouTube is full of videos of people never finding that the secondary attack actually has 3 modes, not just one. Combat (both ranged and melee) is very simplistic. Stealth pretends to exist, but doesn't really. Bosses do not exist. The final "boss" is a fat stationary turret, which you kill by moving your joystick left and right in a repetitive pattern for a minute or so. Summary: The game feels as if the devs had lots of great ideas, but only 30% budget. So instead of cutting the breadth and having a few 100% great mechanics, they give you lots of not-even-half baked ones.
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