Posted on: January 26, 2012

np_smash
Jeux: 107 Avis: 2
Amazing game, and more...
Over the years, the Deus Ex approach to game design has lost out. While the game still has the player chasing objectives, the sheer breadth of choice in how they are tackled and how you act on that particular objective has not been matched often (and certainly not by its new prequel, Human Revolution). Arguably, this depth is only really appreciated on second, third, or further playthroughs of the game. The common line that you'll always discover something new is no lie. The game is in fact deeply flawed, with combat that feels clunky, bad voice acting and terrible graphics (among other problems) but it ultimately succeeds on so many levels as a pure game experience because of its character customization, strong narrative drive, and the aforementioned depth of choice in how to move forward. What most reviewers and publicity of this game fail to mention, however, and what gripped me the most when I first played this game, is the philosophy this game is built upon. Relevant now more than ever in its grim predictions (to the point of even blaming the absence in New York of the World Trade Center towers on terrorist attacks, BEFORE that attack even took place), the game deals in the politics of corruption, greed, and it deals in the philosophies of power, ethics, and the inevitable paradigm shift that new and revolutionary technologies impose upon all of these things. If you take the time to read the public terminals, read the newspapers lying around in-game hotel rooms, listen to the complaints of the bums on the street, etc, you really get not just a depth of gameplay but also a depth of political motivation and inspiration. The developers were clearly well-read. This all lends to a feeling of truly being a part of something HUGE, and scarily real, while playing. Games this smart don't come along often, and it's sad how dumbed-down the actual intellectual content of new titles can be (once again as example, prequel Human Revolution has completely watered down its intellectual content as well to be comprehensible to any audience). In today's world it seems as if the Deus Ex events are coming true - freedoms removed in the name of "security," technological advances that allow extreme degrees of control, grey moral ground that never seems clear. And you get all this in a sci-fi game world that still looks like the world we know today, not some far-removed cloud city with flying cars. You have an amazing game experience, and if you're not particularly politically aware you will learn something too. For $10 you'd be stupid to miss it. This is the gold standard that games born on the PC must always compare themselves to.
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