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Cultist Simulator

Bibliothèque

3.8/5

( 125 Avis )

3.8

125 Avis

English & 2 de plus
19.9919.99
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Cultist Simulator
Description
Cultist Simulator is a game of apocalypse and yearning from Alexis Kennedy, creator of Fallen London and Sunless Sea. Play as a seeker after unholy mysteries, in a 1920s-themed setting of hidden gods and secret histories. Perhaps you're looking for knowledge, or power, or beauty, or revenge. Per...
Avis des critiques
50 %
Recommander
Eurogamer
Recommended
PC Gamer
85/100
Screen Rant
4/5 stars
Notes des utilisateurs

3.8/5

( 125 Avis )

3.8

125 Avis

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Détails du produit
2018, Weather Factory, ...
Configuration du système requise
Windows 7 / 8 / 10, 2GHz or better, 1 GB RAM, 1280x768 minimum resolution, Version 9.0c, 500 MB avai...
DLCs
Cultist Simulator: Original Soundtrack, Cultist Simulator: The Ghoul, Cultist Simulator: The Dancer,...
Time to beat
18.5 hMain
40 h Main + Sides
109.5 h Completionist
31.5 h All Styles
Description


Cultist Simulator is a game of apocalypse and yearning from Alexis Kennedy, creator of Fallen London and Sunless Sea. Play as a seeker after unholy mysteries, in a 1920s-themed setting of hidden gods and secret histories. Perhaps you're looking for knowledge, or power, or beauty, or revenge. Perhaps you just want the colours beneath the skin of the world.

In this roguelike narrative card game, what you find may transform you forever. Every choice you make, from moment to moment, doesn't just advance the narrative - it also shapes it.

Become a scholar of the unseen arts. Search your dreams for sanity-twisting rituals. Craft tools and summon spirits. Indoctrinate innocents. Seize your place as the herald of a new age.



In this 20-40 hour game, you'll:

Combine cards to tell your own story in a rich, Lovecraftian world of ambition, appetite and abomination. Corrupt your friends. Consume your enemies. There is never only one history.

Found a cult, dedicated to the Red Grail, or the Witch-and-Sister, or the Forge of Days. Recruit Believers and promote them to Disciples to serve as burglars, researchers, cat's-paws. Use your disciples to keep you fed - or feed on your disciples.

Unravel arcane, unacknowledged mysteries. Translate grimoires and glean their lore. Locate and pillage the Star Shattered Fane. Penetrate the realm of the Hours, and win a place in their service. Perhaps - if you are very cunning - you may even glimpse the Mansus.

Outwit rivals, investigators and the increasingly suspicious Authorities. Your own altered Appetites may force you to act abominably, but your Cause must not be stopped.

Transcend death with a story-driven legacy system. Perhaps your inheritors will complete the Rite of the Crucible Soul. Perhaps they'll find peace in a pleasing career. Perhaps they'll bring the Dawn.





Succès obtenus le plus souvent
Contenus bonus
Contenus
Standard Edition
Anthology Edition
bande son (WAV)
bande son
Configuration du système requise
Configuration minimale requise :
Pourquoi acheter sur GOG.com ?
SANS DRM. Aucune activation ou connexion en ligne requise pour jouer.
Satisfaction et sécurité. Excellent support client 24/7 et remboursement complet jusqu'à 30 jours.
Time to beat
18.5 hMain
40 h Main + Sides
109.5 h Completionist
31.5 h All Styles
Détails sur le jeu
Fonctionne sur :
Windows (7, 8, 10, 11), Linux (Ubuntu 16.04, Ubuntu 18.04), Mac OS X (10.11.0+)
Sorti le :
{{'2018-05-31T00:00:00+03:00' | date: 'longDate' : ' +0300 ' }}
Taille :
317 MB
Liens :

Fonctionnalités

Langues
English
audio
texte
русский
audio
texte
中文(简体)
audio
texte
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Notes des utilisateurs

Posted on: June 1, 2018

If you are a fan of Lovecraft's work, that's a start

This is a great game, but as you can see by other reviews, not for everybody. If you are a fan of Lovecraft's work, that's a start. In this game you play as the cultist, but one who's starting to learn, and the mechanics suit this very well. As the intro of the game tells us, there are moments in which you will have no idea what you are suppose to do, as a learning cultist would: you have "X", and you want to reach "Y", and you just don't know how (and sometimes, you have no hint about what's beyond "Y"). So, what can you do? Study something? Talk to someone? Explore some place? Dream? It's a puzzle you need to solve. Many reviewers here talk about the lack ou tutorial/manual, but i don't see how that could be implemented, nor if this would do any good for the game. You have no master here, you are the leader of the cult, so, who's gonna grab you by the hand and show you where to go? Some say it's repetitive, and yes, when you are stuck the only thing you can do is get money to cover for your daily expenses and mutter in your study "where's the key that opens this mystery?" while you look at all the knowledge i've gathered so far. (In the so far 25h i've played i was stuck badly once, and i googled the problem and some person online grabbed my hand (perhaps another cult leader that i met while buying a book, or while i dreamed?) So far i tried to convince you that most of the game's mechanics give flavour to the story we are living, but i'll try to be more objective: The game is a puzzle, do you believe you are interested enough by the setting to deal with potentially frustrating stuck situations? To sit down for minutes of maybe hours exploring other things or simply do some trial-error until you find your way? If so, go for it! I don't remember if a read it here of somewhere else, but i read complains about a lack of story. Well, we really only have cards and small texts here, so if you don't read the texts (small pieces of a larger puzzle), there are only cool looking illustrations here really.


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Posted on: June 13, 2018

Needs more options

CS strikes me oddly, it's made by the team who made fallen London and Sunless Sea yet what those two games did seamlessly, this game felt like it was the first game from their team. Now if you've played either of those games you'd know that their main strengths are lots of choices and atmosphere, this game however gives you nearly the illusion of choice and an attempt at atmosphere. The game starts you out with you losing your job and forced to find work to make ends meet . Suddenly you get a notice that you're in the will of a guy who you met during your past job. The package contains the necessary needs for your journey. From there on you can decide your faith to create cult of passionately devoted followers who would risk it all for you, to walk in the lands of dreams, or to kill yourself....And much more! The best part about all that is that it's told through gameplay. Like for instance, when you lose your job, you don't get a wall of text explaining to you that you lost your job and now you're cultist-man, no, you get your job card, you place it on the work tile, after a couple of seconds you check the tile to find you lost your job card but you got your severance pay, a health card that showed how your formed job affected you and a paragraph of text that simply says, you lost your job. This is a great way how the game presents itself and it works for a while but as I've mentioned before the game doesn't give you many options and the atmosphere weakens after this carefully crafted opening. Now the main issue I had with this game was the illusion of choice, the games options are it's processes (travel,talk,sleep) and what you can do with those process with cards (place of interest,) this is fine until you realize that if you click ok with a card in a process than you can't stop it this is even worse for sending your cult to do jobs and you can't get them to stop unless either all of them or dead or all of their funds are depleted. Decent game needs options.


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Posted on: May 6, 2022

Misterious and Captivating

I like the music, the mystery, and most of all the lore. If you like reading Lovcraftian staff and diving deep into the ocult, this is a game for you.


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Posted on: September 27, 2024

I want to love this.

Typically, when dealing with games as these, every inch of knowledge is purchased with blood. However, given the choice between playing a game where every defeat is a learning opportunity versus having none, I choose my preferred breed of frustration.


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Posted on: November 17, 2024

I keep coming back

Contemplative, relaxing and still difficult.


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