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Broken Age: The Complete Adventure

Bibliothèque

3.7/5

( 83 Avis )

3.7

83 Avis

français, English & 4 de plus
L'offre prend fin le: 10/20/2025 09:59 EEST
L'offre prend fin dans: j h m s
14.993.74
Prix ​​le plus bas depuis 30 jours avant réduction: 2.99
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Broken Age: The Complete Adventure
Description
L'acte 1 est déjà disponible. L'acte 2 sera publié via une mise à jour gratuite plus tard dans l'année ! Premier jeu d'aventure graphique de Tim Schafer en seize ans, Broken Age a vu le jour il y a deux ans dans une campagne Kickstarter qui a battu tous les records. Il est maintenant disponible da...
Avis des critiques
69 %
Recommander
PC Gamer
73/100
Polygon
8/10
EGM
8.5/10
Notes des utilisateurs

3.7/5

( 83 Avis )

3.7

83 Avis

{{ review.content.title }}
Détails du produit
2014, Double Fine Productions, ...
Configuration du système requise
Windows 7 / 8 / 10, 1.7 GHz Dual Core, 2 GB RAM, NVIDIA GeForce GTX 260, ATI Radeon 4870 HD, Intel H...
Time to beat
10 hMain
11.5 h Main + Sides
13.5 h Completionist
11 h All Styles
Description
L'acte 1 est déjà disponible. L'acte 2 sera publié via une mise à jour gratuite plus tard dans l'année !

Premier jeu d'aventure graphique de Tim Schafer en seize ans, Broken Age a vu le jour il y a deux ans dans une campagne Kickstarter qui a battu tous les records. Il est maintenant disponible dans toute sa splendeur, avec ses graphismes 2D dessinés à la main, sa bande-son orchestrale et ses voix de stars.

Broken Age raconte l'histoire intemporelle du passage à l'âge adulte, sur fond d'arbres dégobilleurs et de cuillères qui parlent. Vella Tartine et Shay Volta sont deux adolescents se trouvant dans des situations étrangement similaires, mais dans des mondes radicalement différents. Le joueur peut alterner librement entre leurs deux histoires pour les aider à reprendre le contrôle de leur vie et à surmonter les épreuves qui s'en suivent.

On pensait que le genre était mort, mais Broken Age est sorti de sa tombe pour vous empoigner le bras et vous avez hurlé de terreur comme à la fin de Carrie, mais pour dire : "J'adore les jeux d'aventures !". Et désolé si je viens de vous gâcher la fin de Carrie...
  • Comprend une bande originale composée par Peter McConnell et jouée par l'Orchestre symphonique de Melbourne
  • Avec les voix de célébrités comme Elijah Wood, Jack Black, Jennifer Hale, Wil Wheaton et Pendleton Ward.
  • Et des blagues. À moins que vous ne les trouviez pas drôles... Dans ce cas, sachez que nous ne cherchions pas à vous faire rire.
  • Un paquet de casse-tête géniaux.
  • Ce casse-tête super difficile que vous résoudrez seulement avec l'aide d'Internet sans le dire à personne.
  • Tous vos espoirs et vos rêves (ou pas).

© and ™ 2014 Double Fine Productions, Inc. All Rights Reserved.

Contenus bonus
avatars fond d'écran
Configuration du système requise
Configuration minimale requise :

Pourquoi acheter sur GOG.com ?
SANS DRM. Aucune activation ou connexion en ligne requise pour jouer.
Satisfaction et sécurité. Excellent support client 24/7 et remboursement complet jusqu'à 30 jours.
Time to beat
10 hMain
11.5 h Main + Sides
13.5 h Completionist
11 h All Styles
Détails sur le jeu
Fonctionne sur :
Windows (7, 8, 10, 11), Linux (Ubuntu 16.04, Ubuntu 18.04), Mac OS X (10.11+)
Sorti le :
{{'2014-03-11T00:00:00+02:00' | date: 'longDate' : ' +0200 ' }}
Taille :
2 GB
Liens :

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Deutsch
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español
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Notes des utilisateurs
Avis les plus utiles

Posted on: February 26, 2015

The Complete Picture is as Promised

There has been a lot of flack against this game, or rather Act 1 of the game, because many deemed it to be to simple and casual an adventure game to be worth the 3.3 mill. dollars that the fans raised in 2012. Many even hailed the game as a fiasco before they had even played the whole thing. Splitting the game in two obviously did enrage some fans who had waited long for another Tim Schafer adventure game, but the fact is that without splitting the game in two we would have had a lesser game (see the Double Fine Adventure documentary for reference). And credit has to go to Double Fine for funding the second half the game with it's own revenue from the first half. Now that's dedication. However now that the game has been released in it's entirety it is time for the fans to lay down the hatchet. The second act is everything you could want in a point-and-click adventure game. The puzzles are as hard-core as many old-school adventure games were, in some cases even harder. Act 2 would even stand up to several contemporary German advanture game titles like The Book of Unwritten Tales (1 & 2). And the rest of the game is as you'd expect from Tim Schafer; funny, creative and oozing with atmosphere. The childfriendly story and atmosphere is sure to create a new adventure game fans among younger people, while the Act 2 puzzles (and even Act 1 to some degree) should attract most of the already existing adult adventure game fans. No game can for obvious reasons please everybody, but this game is anything BUT a scam or a cop-out as it's been accused of being. The complete game is everything we were promised in the 2012 kickstarter campaign.


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Posted on: April 8, 2014

More like TellTale than LucasArts

I came to this game (well Part 1) as a Kickstarter backer having never played a DoubleFine game before, but I have played Grim Fardango, Day of the Tentacle and other LS adventures, and I expected an "old-school point & click adventure" in that vein. What I got was not an LS-style adventure, but a very modern adventure more akin to TellTale games like "The Walking Dead". The interface is completely rudimentary and obviously designed for tablets (no right-click!) which drastically limits the players range of ways to interact with the environment. In Secret of Monkey Island you had commands such as "Open" and "Close", "Push" and "Pull", "Walk To", "Use", "Pick Up", "Talk To", "Turn on", "Turn off" and so on. In Broken Age there's one command, "click", and that's it. In BA you just click your way through the content at your hearts content. The "puzzles" (I wouldn't even call them this as it's an insult to the word) are most simple imaginable, there's no way any human being could be stuck on them for more than a minute. In this game you click and you never miss, even the dialogue handholds you and tells you the answer to these "puzzles" via a character called Marek the Wolf and from the main character himself Shay who when you do get an item just tells you (via dialogue) what to do with it. The dialogue "hints" (lol) are just terrible, it's the Skyrim quest compass for the adventure genre.


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Posted on: May 1, 2015

Jalixx3

Possesseur vérifié

Jeux: 1325 Avis: 34

Finally Complete!

Graphics: Beautiful 2D art in a 3D engine that allows for a unique feel. Colors are muted and painterly. This is definitely the game's strongest aspect. Sound: Background noises are amazingly good and add a lot to the atmosphere. The music is on the forgettable side. Voices: Calm performances from a celebrity cast for the English version. I would have preferred professional voice actors with a more unique style. Fortunately, you do get this with the German voice cast! They are great. Story and Dialogue: An interesting story with a lot at stake for the two main characters. The main dialogue is meant to be plain and not witty, which is probably the most dramatic change from old-school adventure games. Clicking on background objects will produce observations like, "This is a towel," which discourages exploration. Dialogue is used effectively to portray character in dialogue. "Mom" talks down to Shay in a cutesy way. A cult which requires members to drop vowels from words has variously-committed members who do or don't do this. Robots effectively portray intelligence which is being constrained through programming. Overall, the dialogue is great. World: A high-tech fantasy world with unexplained rules. Lots of bizarre things in the nooks and crannies. Every scene was therefore interesting, but overall the game world was lacking in coherence. Puzzles: The first act's puzzles...were there any puzzles? The second act is great. There are no puzzles out of context. There are callbacks and intricacies, and every part of your brain will be challenged. Exactly what I was hoping for! Final Word: Some pieces of the game are dull and ordinary, so I knocked off a star. But overall, this is a very good game. I haven't seen a point-and-click get so many things right is a long time. I hope now that the engine has been developed that other games with the same style will come out soon.


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Posted on: April 4, 2014

ozric

Jeux: 160 Avis: 12

Fiascos for the win

Overall it is good for what it is( whatever that abomination is) but the problem here is it is not what they claimed it would be and that is an old-school lucasarts style adventure game.There is almost not gameplay in it.There are only a handful of simple puzzles (use spoon with bowl WTF!!!!!) limited exploration, limited interaction (couple of hotspots per location and only 2 actions walk and a general braindead do all- yup not even examine) and well that's it. Broken age is a short casual interactive movie (heavy emphasis on dialogue/story, poor gameplay) designed for tablets/handhelds ( tablet friendly user interface damps gameplay even more) and aimed at a younger audience (overal simplicity/story-writing style ), and it would have been fine if their kickstarter was about something like that. Instead they lied about making an old-school lucasarts style adventure game for the pc.


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Posted on: May 1, 2015

Supremely entertaining and gorgeous

Richly-imagined and lovely worldbuilding, characters and story. Great twists, hilarious dialogue with brilliant voice-acting, funny and clever puzzles, so much charm and attention to detail, and looks and sounds absolutely beautiful with its painted imagery and orchestral score. In the game you get to switch freely between two likable young teenage protagonists in very different worlds, rebelling against a system imposed on them, and as the player advances their storylines they can begin to see the connections between them and use that to get them to help each other out. Vella has the 'honour' of being offered as a sacrificial maiden to appease a monster attacking her village, but she decides to fight back instead. Shay has grown up on his own on a spaceship programmed to serve his every need and coddle him, and decides he needs to break free and try to make a real difference.


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