Posted on: September 21, 2024

DoutorFeijao
Possesseur vérifiéJeux: 84 Avis: 1
Blasphemous
Une suite qui ne fait pas défaut
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Blasphemous 2. Developed by The Game Kitchen. © 2023. Blasphemous 2 is a trademark or registered trademark of The Game Kitchen. Published by Team17. © 2023. Team17 is a registered trademark of Team17 Digital Limited.


Game length provided by HowLongToBeat
Posted on: September 21, 2024

DoutorFeijao
Possesseur vérifiéJeux: 84 Avis: 1
Blasphemous
Une suite qui ne fait pas défaut
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Posted on: November 3, 2024

aproshyan
Possesseur vérifiéJeux: 144 Avis: 2
Absolute blasphemy!!!
Review text
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Posted on: August 24, 2023

Aimad99
Jeux: 39 Avis: 12
PENANCE !!!!!
the only game am existed for.
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Posted on: June 4, 2024

svatem1
Possesseur vérifiéJeux: 158 Avis: 3
Buggy
Game started in Spanish, although my GOG Galaxy has English selected as default language and my system is Czech. When I reached 1st checkpoint, where I could save my progress and exited the game, "save corrupt" appeared when I started it again. No, my system is not corrupted.. I have 4k display and no matter what, as long as I play this game on fullscreen, this game is not capable to run smoothly, my gfx card is GTX 1070. When I change this to windowed and 5x scaling, it runs smoothly. So maybe nice game, but I'm not able to enjoy it at the standard at which I'd expect it to be almost 1 year after release. About to find out how to refund.
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Posted on: June 1, 2024

SwordMasta5
Possesseur vérifiéJeux: 333 Avis: 4
Registers Inputs While Tabbed Out. 1/5.
I can appreciate having the option to play in windowed mode, however if the game is not the currently selected tab your button inputs should not be registering, I was tabbed onto something else and it still registered my inputs while i neither heard it (I had my headphones off and there was a tab ontop). As a result I have lost all my progress, having thus wasted an entire day's worth of progress because the game was still reading my input. 1 star. I am giving it one star because windowed or fullscreen the game shouldn't be reading your inputs while you're not actually on the game itself, I shouldn't have to close the game when tabbed out just to be sure i'm not winding up eradicating my save-data. Which is a shame as the art-style is gorgeous and the new weapons aesthetics look amazing. However I cannot condone really a game which will still register your inputs even when you're tabbed out doing something else like checking your email, responding to discord messages etc. However compared to Blasphemous 1 which had relatively easy to understand areas of where you can or can't reach, which needed a new ability, the locking of certain areas in blasphemous 2 to one of the three starting weapons means that every zone will have something to back track to everytime you get a new weapon and as a result you can't really scan the map to see where you ACTUALLY need to backtrack to. Enjoy either constantly backtracking or having to make for yourself a map symbol code for what obstacles are in what room, because Vinewalls (Mea Culpa 2.0 Sword) Mercury Platforms (Mace/Flail) and Mirrors (Rapier) don't get automatically marked nor is there a symbol for them. If Blasphemous 1's backtracking was irksome for you, this is 100% worse especially as unlike in Blasphemous 1 where you could Tear grind to donate enough to earn a fast travel system in this you'll have to strike any wall that looks remotely suspicious hoping to find the sisters you need to unlock it.
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