Posted on: February 22, 2025

darthtravis28
Possesseur vérifiéJeux: 98 Avis: 1
Amazing gameplay
Took me too long to play it and I am really loving the metroidvania style of gameplay
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Ce jeu contient un contenu mature réservé aux personnes âgées de plus de 17 ans
En cliquant sur “continuer”, ci-dessous, vous confirmez avoir plus de 17 ans
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A foul curse has fallen upon the land of Cvstodia and all its inhabitants - it is simply known as The Miracle.
Explore a Non-Linear World: Overcome fearsome enemies and deadly traps as you venture through a variety of different landscapes, and search for redemption in the dark gothic world of Cvstodia.
Blasphemous. Developed by The Game Kitchen. © 2019. Blasphemous is a trademark or registered trademark of The Game Kitchen. Published by Team17. © 2019. Team17 is a registered trademark of Team17 Digital Limited.


Game length provided by HowLongToBeat
Posted on: February 22, 2025

darthtravis28
Possesseur vérifiéJeux: 98 Avis: 1
Amazing gameplay
Took me too long to play it and I am really loving the metroidvania style of gameplay
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Posted on: March 31, 2025

Qwarblo
Possesseur vérifiéJeux: 74 Avis: 5
good game :>
good ol platformin, nice pixel art, gud music == fun video game :>
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Posted on: July 23, 2022

inkashes
Possesseur vérifiéJeux: 359 Avis: 14
Gorgeous, fun and challenging.
One of those games you give yourself an hour to play and up spending much, much more time than you set aside. Reminds me quite a bit of Bloodstained (which I loved). It progresses very smoothly and sets the right amount of anticipation.
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Posted on: July 18, 2023

Hawke_404
Possesseur vérifiéJeux: 385 Avis: 44
A Very Good Metroidvania
Blasphemous is an action-adventure/Metroidvania. The protagonist is the Penitent One whose goal is unknown until the epilogue, the world is generally a rather grim place filled with the undead and people enthusiastically engaging in self-harm. There are 3 endings. The combat is satisfying, including the ridiculously gory execution animations, which is encouraged by the game. The bosses and regular foes are diverse in appearance and behaviour, offering engaging and rewarding combat encounters. The location design is varied, with areas having environmental obstacles and hazards. The downside is the presence of instantly killing spike pits. The items providing traversal or non-combat abilities offer a significant benefit, though none of them is required to finish the game. Other aspects of the character upgrade system are health, mana (Fervour), the number and potency of the healing flasks, the attack power and moves, the spells (Prayers), and the number and setup of the passive abilities (Rosary Beads). All of them, except the attack moves which also require experience (Tears of Atonement) to unlock in addition to the shrines, are discovered during exploration and some might require additional items and NPCs. At no point the protagonist is locked into a poor build. Many mechanics are not explained, while affecting the experience, including scrolling through item descriptions (H and Y, hard-coded) and side quests. The saving system is forgiving - dying leads to the last shrine and a debuff that slightly decreases the experience gain and the maximum mana and can be removed. There are several save slots, but each playthrough auto-saves into a single one. The controls are mostly rebindable and comfortable, and 5-button mice are supported. Some of the controls are hard-coded and not listed anywhere. The visual style is inspired by religious art and readable, but the fonts are extremely hard to see or read. The soundtrack is fitting, all NPC lines are voiced.
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Posted on: October 7, 2023

jeongjinha
Possesseur vérifiéJeux: Avis: 2
Soulslike metrovania gem
I've never played the soulslike games (darksoul, bloodbourne etc) before, but this feels really great! I heard that the most entertaining part of the soulslike game is feeling of satisfaction when you beat the hard part, and this game does the same too. And yes, It feels really good. Also I liked the RPG thingies too. Rosary, skills, and Mea Culpa upgrades makes the experience of the game more engaging. but If I have to say some down parts, the enemies on the field are sometimes very annoying, they really disturbs the player's experience sometime and even makes you want to quit the game. Lastly by the way, there's some collectible stuff ingame. But even if you don't like collectible contents, it is not that stressing, and is pretty reasonably made.
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