Posted on: December 11, 2020

decorus_veritas
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Truly Infinite
Normally I hate it when games put 'infinite' or some such in the title -- Halo Infinite, Doom Eternal, etc. -- but the story of BioShock Infinite makes good on the claim. Stunning world-building, plus a tangible protagonist with his own voice, and one of the best AI companions since Alyx allows the developers to weave a mind-bending philosophical tale of choice, guilt, and redemption. It's a dark story, and gory one, but the more I've meditated on the ending (and the two epilogues in Buried at Sea), the more satisfying it has become. There is a lot of great combat opportunities here, and myraid ways to fight, but the game does a good job of also filling its story with non-combat exploration and mystery. The characters are fantastic -- you care about them and their fate. It's not quite the same experience as BioShock; mechanics have been changed, and unlike BioShock there isn't much in the way of continuous combat (just moving between staged arena battles), but the game excels in so many other ways it doesn't really matter. My favorite part is actually Burial at Sea Part 2. The addition of stealth mechanics for Elizabeth is a blast, and "Peeping Tom" quickly became my favorite Plasmid. It fundamentally alters the nature of enemy encounters, and I wish the Clash in the Clouds arena showdowns had a component to make use of those mechanics. It's also nice to return to Rapture and see the various storylines drawn together in a grand, if confusing tapestry. Just makes for more replay value! I still think the original BioShock has the strongest storytelling, and BioShock 2 has the smoothest combat, but BioShock Infinite is a worthy and fascinating addition to the series. It continues to explore the darkness of the human heart. For such a depressing view of religion, one thing is for sure: the developers of BioShock are believers in original sin. A must play.
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