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Betrayal at Krondor Pack
Description
Betrayal at Krondor: Midkemia – a realm of enchantment and ancient magic where elves, dwarves and man once battled an unimaginable evil across rifts in time and space. The legends tell of a boy named Pug who would become Master Magician. His friend, Tomas, would wield the unearthly armor of the Valh...
Windows XP or Vista, 1 GHz, 256 MB RAM, 3D graphics card compatible with DirectX 7 (compatible with...
Description
Betrayal at Krondor: Midkemia – a realm of enchantment and ancient magic where elves, dwarves and man once battled an unimaginable evil across rifts in time and space. The legends tell of a boy named Pug who would become Master Magician. His friend, Tomas, would wield the unearthly armor of the Valheru and command the armies of Elvandar to fight the final titanic battle at Sethanon. In Betrayal at Krondor experience an all-new tale in the Riftwar legacy as you travel the world of Ramar.
Betrayal in Antara: As the mighty and benevolent empire of Antara fractures under the weight of corruption and war, four unlikely heroes find themselves faced with an insidious mystery involving the most powerful figures in the empire.
This Betrayal pack includes two games: Betrayal at Krondor and Betrayal in Antara.
One of the most classic RPGs, chosen as the RPG of the year in 1994
A polished and well-designed world with a complex political, economic and cultural system
carte
carte de référence
manuels (119 pages)
fonds d'écran HD
avatars
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Configuration recommandée :
Veuillez noter que le système d’exploitation Windows 10 recevra de fréquentes mises à jour du pilote et du logiciel après sa sortie; ceci pourra affecter la compatibilité de votre jeu.
This is definitely a game for nostalgia's sake. If you played it in the past, you will most likely enjoy the trip down memory lane into a realm of simplistic controls, pixelated graphics (which don't translate well at all on widescreen and a windowed version is so small you can hardly see what is happening). The storyline might be interesting but the gameplay is so subpar that it's not enjoyable. I'm all for nostalgia, but it works best when you have the foundation that allows you to be nostalgic in the first place.
I should have dug deeper to realize it was a DOS-based game before I purchased it. Thankfully, it cost less than a paperback does these days so I can chalk it up as a reminder to go beyond the 5 star nostalgia reviews and determine if it really would be a game I can get into.
I got this game for free when a friend installed a new 4x CD drive on my PC. He said, "I have a tradition of when I upgrade or get a new computer I buy a new game." So he gave me the game and installed it for me. I barely remember it now, it's been so long. I do remember going through caverns. I remember Sierra giving this out as a freebie but it was the Floppy Disk version NOT the CD version.
I remember the combat was cell rendered and turn base. Other then that I don't really remember anything about it. Maybe because I was so use to Sierra doing adventure games I thought Dynamix would follow the same theme. It must of not made a big impression on me.
Honestly I think this is one of those games that's rated so high because people are rating it based on nostalgia.
Perhaps in 1997 this game was state-of-the-art and there was like nothing like it. But in 2021, it hasn't aged well at all.
If you want to play old school RPG's from the 80's and 90's, then I recommend the Ultima and Wizardry series instead of Betrayal at Kronder (or BoK). Both of these series have better gameplay. The only area where BoK is better is the story.
I get that older games aren't as polished as more recent games, but it shouldn't be a chore to play the game. And that's exactly my experience with BoK: a boring chore.
Initially as I read the game manual and the summary of the Riftwar saga, I was excited. Yes in the 80's and 90's you had to read the manuals or you would be lost in a game. So I fired up the game with great expectations, and after about 6 hours of gameplay I stopped playing.
Boring is the best word for my experience. The entire time was spent wandering the map trying to reach the first city. During that time there were combat encounters, but the combat was repetitive and painfully boring. Visiting inns was boring. Discovering villages and knocking on doors was tedious and boring. The dialog and learning the historical background by talking to NPC's was the best part.
Many reviewers praised BoK for its depth of gameplay, but after 6 hours of gameplay it was not apparent to me. Perhaps the depth they're talking about develops much later in the game. But in my opinion if I put in 6 hours and a game hasn't at least got some traction to keep my interest, then it's a pretty bad game.
This game is dirt cheap, so it's not a big risk trying the game out. But I'd recommend not letting the glowing reviews of nostalgic fans mislead you.
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