Posted on: August 12, 2022

Paladin_Rage
Possesseur vérifiéJeux: 802 Avis: 2
Battletech - unfair, and slow
While Battletech have not bad of a start when it comes to later missions you'll find yourself barely making enough money to pay for the stuff that get's damaged during missions (anything other than flawless victory during mission means credits spent for repairs, replacement of weapons that get destroyed along with parts of your mechs, plus downtime for injured pilots (Also you're paying monthly fee that rises when you play the game). Can you mitigate all that on the battlefield? Heck no! You are in command of single lance. Enemy lance have exactly same chances to wreck your crew as you have to wreck them. You got through enemy lance and somehow avoided too much destruction on your part? Cool, heres another enemy lance you sucker! You love that, right? There is no way you can work around that - using covers, special skills etc. give you minimal edge, hardly enough to fight multiple enemy lances. Leveled up pilot mostly seem to let your lance keep up with the enemy rather than giving you the advantage. Think you can save scum, don't you? Ha! Good one. Game is hardly optimized. Every next load of previous save takes longer. If you like me, are bothered by game, that you paid for and did not finish it will waste your time for a vicious cycle of watching your mechs get maimed, spending even more time watching game load, and repeat. I can't really recommend this game. Developer kicked it out the door, hanged bunch of DLC's and refused to polish it.
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