Posted on: October 8, 2024

ElgarimSwe
Possesseur vérifiéJeux: 19 Avis: 1
Excellent game
Fun and engaging
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En cliquant sur « J'accepte », j'accepte le contrat d'utilisation (« CU ») de Paradox Interactive et
je reconnais avoir lu et compris la politique de confidentialité.
Contrat d’utilisation de Paradox:
https://legal.paradoxplaza.com/eula?locale=fr
Politique de confidentialité de Paradox:
https://legal.paradoxplaza.com/privacy?locale=fr
Please be advised that the game works through Rosetta 2 and may not function properly on macOS with M1 chips.
En cliquant sur « J'accepte », j'accepte le contrat d'utilisation (« CU ») de Paradox Interactive et
je reconnais avoir lu et compris la politique de confidentialité.
Contrat d’utilisation de Paradox:
https://legal.paradoxplaza.com/eula?locale=fr
Politique de confidentialité de Paradox:
https://legal.paradoxplaza.com/privacy?locale=fr
Please be advised that the game works through Rosetta 2 and may not function properly on macOS with M1 chips.
Game length provided by HowLongToBeat
Posted on: October 8, 2024
ElgarimSwe
Possesseur vérifiéJeux: 19 Avis: 1
Excellent game
Fun and engaging
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Posted on: April 25, 2018
Blackjack101
Possesseur vérifiéJeux: 366 Avis: 6
Maybe wait for some patches on this one.
Ok, a crash in the first fifteen minutes is not promising, I have to say. The main points: The controls are not very good, I'm afraid, I nearly couldn't maneuver my mech out of the tutorial because it wouldn't let me get him into the marked circle. Same goes for firing, it is kinda counter-intuitive, I have to click on my mech (that's ok), then I have to click on the action I want to perform (fire, walk, sprint etc.), that already feels a bit clunky, THEN I click the enemy vehicle AND then I have to press FIRE. It doesn't sound like an ordeal, but it unfortunately feels like one. That also boils down the main problem I have with this game, everything feels so clunky and akward, it is hard to describe. I can see the promise it holds, but there is need for many patches to make this one run smooth. Furthermore, the game is kinda ugly, even on high settings. Company of Heroes (if this comparison is allowed) looked nicer, altthough it is a way older title. The lighting overall feels too brown, like a bad filter. I wish I could say nicer things about a game I backed, but here we are, I hope they will improve the game with patches as soon as possible.
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Posted on: April 27, 2018
Rantoc
Possesseur vérifiéJeux: 138 Avis: 5
Some good and some bad...
The game itself is kinda solid but it has a bunch of the typical flaws in this type of game, here are a couple of examples: * Escort missions where the escorted targets get destroyed on the first attack from so long range its darn near impossible to defend from unless you have a zillion mechs running at long ranges from the convoys so you get the attackers scooped before they are in LRM range. * Convoy attack missions where the targets your suppose to attack move so fast a typical mid mech barely keeps up at sprint speed (IE cant attack) and arer strong enought that the light fast mechs don't pack enough firepower to destroy them. Beside thoose kind of flaws the game is a turnbased version of mech warrior merchenaries with more current gfx.
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Posted on: April 30, 2018
pidgeypotpie
Possesseur vérifiéJeux: 12 Avis: 2
Skyrim for Mechwarrior Fans
Holy crap, this game. So fun, so deep, so addicting. Incredible when played as an ironman, though that isn't required. Perhaps even more importantly, they've added a ton of value to the IP as a whole. Never before has this universe been so tangible and fully realized. I've played every PC game in the series, and they were awesome, but the big picture of how the game universe works always felt very vague. This game opens it all up to you and makes it real. I will be playing this for ages. Only complaint so far? Need to be able to rename pilots. :D It's always fun to name them after your friends and then tell them (your friends) the stories of how their digital counterparts died.
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Posted on: April 30, 2018
tilmann.quast
Possesseur vérifiéJeux: 76 Avis: 3
This is Spar... err.. Battletech!
This is an incredible Battletech game on the same level as Mechwarrior 4: Mercenaries. It faithfully adopts the rules and gives them a much needed facelift into the 21st century. The story is perfectly executed and the cut scenes are beyond gorgeous. The game becomes pretty challenging in the later parts and especially the 3.5+ star random missions can get really tough if you get a bad drop location between the enemy lances and upgrading/replacing your mechs is very important. It also manages to have a meaningful economy until the very end. It's very rare to be more than 2 months away from bankruptcy and every internal damage and wounded mechwarrior hurts you in the long run. ALOT. Technically I had only minor issues. I had two post game crashes that forced me to replay the mission but the rest of my 50+ playtime were bugfree and I hope that this issue gets patched out ASAP. The game itself looked good although the textures can become muddy extremely close up and I could run it on maximum details although I only have a rather modest rig. The only real annoyance was the small delay between "events" on the field like receiving crits and then getting a 1-second delay before the part gets blown off. Overall it was a joy to play and I can easily give it 5 stars (but as I said: I didn't run into any major technical issues).
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