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Balrum

Bibliothèque

3.8/5

( 70 Avis )

3.8

70 Avis

English
14.9914.99
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Balrum
Description
It's twenty years after your village fled the kingdom and took refuge in Darkwood. You always knew that these woods hold dark secrets but now you start to feel their evil on your own skin. Horrible things are happening. You discover fragments of the woods dark history and come to the conclusion that...
Notes des utilisateurs

3.8/5

( 70 Avis )

3.8

70 Avis

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Détails du produit
2016, Balcony Softworks, Classement ESRB : Mature 17+...
Configuration du système requise
Windows Vista / 7 / 8 / 10, Single Core 1.6Ghz, 1 GB RAM, ATI Radeon X1650 / NVIDIA GeForce 8200 / I...
Time to beat
30 hMain
40 h Main + Sides
70 h Completionist
51 h All Styles
Description
It's twenty years after your village fled the kingdom and took refuge in Darkwood. You always knew that these woods hold dark secrets but now you start to feel their evil on your own skin. Horrible things are happening. You discover fragments of the woods dark history and come to the conclusion that you have to leave your home. You know in your heart that once you step out of the protection of the place where you grown up, nothing will be the same. You have to face a world that's in chaos. A world without laws. Nevertheless you feel something else too. You feel freedom. A completely new world awaits you to explore it, but the feeling quickly turns into guilt. There are people in Darkwood who are counting on your help. You are their last hope.

Balrum is an old-school, hybrid turn-based, open world indie RPG with deep tactical combat. Explore a huge living fantasy world with dozens of side quests next to an epic main quest. In addition to traditional RPG features Balrum has deep crafting which allows the player to craft their own custom items. Balrum also features farming your own crops, building your home, and survival mechanics complemented by the game's main features. In Balrum you will have a faithful animal companion as your pet. Your pet is fully controllable and adds greatly to the complexity of the combat.
  • Real-Time world with Turn-Based Combat
  • A huge Open World with dozens of Dungeons to explore
  • Spend your learning points to create a pure class or a hybrid class
  • Dozens of Side Quests and an Epic Main Quest
  • Three separate paths leading to the end
  • Building
  • Farming
  • Tame various animals to be your loyal Companion
  • Deep Crafting System which allows you to create custom items
  • Day/Night Cycle with Weather Effects
  • Survival Mechanics

©2015 Balcony Szoftver Kft. All rights reserved.

Contenus bonus
manuel fonds d'écran
Configuration du système requise
Configuration minimale requise :
Pourquoi acheter sur GOG.com ?
SANS DRM. Aucune activation ou connexion en ligne requise pour jouer.
Satisfaction et sécurité. Excellent support client 24/7 et remboursement complet jusqu'à 30 jours.
Time to beat
30 hMain
40 h Main + Sides
70 h Completionist
51 h All Styles
Détails sur le jeu
Fonctionne sur :
Windows (7, 8, 10, 11), Linux (Ubuntu 16.04, Ubuntu 18.04), Mac OS X (10.9.0+)
Sorti le :
{{'2016-03-01T00:00:00+02:00' | date: 'longDate' : ' +0200 ' }}
Taille :
194 MB
Liens :
Classement :
Classement ESRB : Mature 17+ (Fantasy Violence, Blood and Gore, Use of Alcohol)


Langues
English
audio
texte
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Notes des utilisateurs

Posted on: July 26, 2016

Very close, but still not it

I search for a RPG which is suitable for a highly sensitive player like me for a long time – beside the one MMORPG I play regularily. This game came close, quite close. An open world, lots of freedom to play how I want to, a safe place, building a house, gardening, farming, making potions and all kinds of other crafting… only thing I disliked at the beginning was the visualization of blood, but I bore with it. It was not too explicit for me in the beginning, even tough for some reason it does not go away after a while, even after several in game days passed. I think thats unrealistic. Also I was able to escape fights I did not want to fight and the game gives lots of XP for solving quests, way more than for killing. I also like how the game unfolded the story bit by bit. I thought this was very nicely made. So a lot of good points. But I also wanted to play through the story. And there it became more and more difficult to play the intelligent, ethically acting mage, I wanted to play. For example there was a quest with a very dramatic and dire story with lots of cruelty and the game did not give me the option to act in the way I wanted to to resolve it. And thus I had my char flee from it and it remained unsolved, which was the best I came up with. And even tough its an isometric view, and somewhat pixelized in high resolution, depictions were quite explicit. Blood running down my chars arms on being hit or a cut off body (in the very same quest). Also my char as a mage was highly underpowered even in level 3 or 4, with just about 1380 hp, even a spider still easily enough able to kill him, even with tons of armor on. It became more and more difficult to intelligently avoid the fights I did not want my char to engage with and so it became more and more frustrating for me. Like killing creatures of nature, like spiders, that just leave my char alone if my chars leaves them alone. For me it became more and more fighting my way against the game content, than me enjoying the game, even in chapter one already so I quit playing it – spending the time in my holidays in a more recreational way. I even slept badly last night, thinking about elements of the story that has some elements of a horror story, if you ask me. So… pretty close, but still not it – for me with my somewhat special requirements for an RPG I like to play. Some drama, some… conflict… yes, but for me personally this was too much.


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Posted on: May 6, 2024

decent rpg

give it a try it's a good game


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Posted on: April 29, 2020

Don't buy this one if you like immersion

Just what the title says. After playing the Eschalon series (which I loved), Balrum's graphic style got me sold. It's an isometric RPG, with a crafting system, with a chance to build your custom home from the ground up! All just dandy, right? Wrong. I swear I tried to like this game for what it offers you down the line, but in the first week I got it I found I was forcing myself to keep playing the game. The reason was there is no sense of immersion: the game has a lot of cool mechanics but severely lacks key RPG concepts. I'll provide two, maybe three examples and leave it at that. ## SLIGHT SPOILER AHEAD ## At the very beginning of the game, you find out that your grandfather was a powerful wizard that, among other things, offers you a rune to teleport yourself to a safe haven. At level one. No sweat, he just plainly gifts it to you. No quest, no peril. The rune was just sitting there in his inventory, and upon starting the game it is in your possession. Well, you know you are the saviour of the world. Next, you hover the (frankly open unfinished patch of grass that is supposed to pass as the) world map and the mouse pointer indicates that you found a trap! Well, all necessary mathematical information is instantly revealed to you, like the exact chance you have to disarm it. Even if you're ten paces away and just got a glimpse by the corner of your eye. Well, you're the saviour and have Superman's eyesight. Lastly, I'll end this sad note with the uninspiring narrative: it feels like it was done out in a rush, like something to fill the dialog boxes just to get it done with. Brief, to the point and in the saviour's point of view, without sparkle and (again) immersion. I almost considered a refund, but I suppose I won't go into that much trouble. Very disappointed with Balrum's gaming experience.


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Posted on: August 29, 2024

Rice0

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Jeux: 192 Avis: 2

gra

ok


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