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12.74
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BallisticNG
Description
BallisticNG is a high speed, all thrills anti-gravity combat racer and open modding environment developed as a tribute to old school classics such as Wipeout, Rollcage and Jet Moto. Set throughout the 2159 Anti-Gravity League, you glide and speed through futuristic race courses armed to the teeth wi...
BallisticNG is a high speed, all thrills anti-gravity combat racer and open modding environment developed as a tribute to old school classics such as Wipeout, Rollcage and Jet Moto. Set throughout the 2159 Anti-Gravity League, you glide and speed through futuristic race courses armed to the teeth with deadly weapons to aid you in taking first place.
Features
A track for every skill level, a ship for every play style
With a huge and ever expanding roster of tracks and ships, BallisticNG is a content powerhouse and has something for everybody.
Start slow, go as fast as you can handle
With 5 speed classes and gameplay modifiers to manipulate the base speed of each class, you can race at speeds anywhere between a snail's pace or breaking the sound barrier on every straight.
A variety of content categories
BallisticNG features a variety of different content categories to keep you busy, featuring standard content, drag content, drift content and small vehicle content. Vehicles and tracks from each category of content are interchangable so you can play how you want!
Smart Assists
New to anti-gravity racers? No problem! BallisticNG features assists that aid with steering, pitching and airbrakes independently. These work by letting the game's AI make input suggestions to your ship, which adapt to your own inputs so it stays out of the way when not needed.
A campaign to test your skills
Put your skills to the test with BallisticNGs massive campaign, featuring a large range of game modes and various challenges.
Eliminate those who stand in your way
Pick up weapons from the track and blast your way through the competition. We have a sizeable arsenal of weapons with each serving a particular purpose.
Custom Races
Pick a gamemode, configure it, add up to 16 racers with whatever difficulty you want and jump straight in.
Gamemodes: Race, Team Race, Tournament, Time Trial, Speed Lap, Eliminator, Knockout, Survival, Upsurge, Rush Hour and Stunt.
Multiplayer
Play with others in two player splitscreen or online via direct IP. Online multiplayer is cross-platform across Windows and OSX and supports custom ships and tracks!
Soundtrack
BallisticNG features a thumping soundtrack featuring over 5 hours of music inspired by old school electronic genres. Any updates to the soundtrack are also added to the soundtrack DLC at no additional cost.
Modding
Built for modding, BallisticNG provides a large assortment of ways to modify it and develop new content using the same tools and level of customization used in development:
Create custom tracks with an easy to use spline based layout creator. Playtest your layout instantly.
Use the offical development tools to import custom ships and tracks into the game
Unity editor based tools to configure your ships and tracks, giving you the ultimate creative freedom.
Custom made texture atlas building software and Blender extensions for easy track environment development.
Create code mods with native support for C# libraries. Create gamemodes, HUDS, weapons, stats/achievements, or anything else you can think of.
Create custom campaigns with an easy to use in-game editor. XML files can also be manually written if that's more your style.
Create custom liveries for both vanilla and custom ships, use the in-game ship viewer to instantly refresh them and see changes. PSD files for vanilla ships are provided.
Create custom color palletes for the virtual environment.
Import and play custom music for races and the main menu
Replace most sounds in the game with sound replacement packs.
Warning: BallisticNG contains fast moving imagery and various effects such as white flashes that may potentially trigger seizures for people with photosensitive epilepsy.
Succès obtenus le plus souvent
Denied
Activate a shield before it auto deploys.
common
·
44.52%
Look Ma
Hit a ship with an unguided missile.
common
·
74.56%
Secondary Pilot
Unlock the alternative liveries.
common
·
31.8%
Wiped Out
Eliminate a ship.
common
·
32.75%
Contenus bonus
Mods BallisticNG Legacy
Configuration du système requise
Configuration minimale requise :
Configuration recommandée :
Configuration recommandée :
Pourquoi acheter sur GOG.com ?
SANS DRM. Aucune activation ou connexion en ligne requise pour jouer.
Satisfaction et sécurité. Excellent support client 24/7 et remboursement complet jusqu'à 30 jours.
Didn't realise this game had hit GOG - a definitive buy from me again after buying it on Steam 6-7 years ago.
This game is quite possibly the best successor to the classic WipEout games and has music, physics, and tracks which bring back that feeling quite well.
I own it on steam already, but I'm glad to see it here. Love this game. The retro look doesn't count against it all, since visual design really lends itself to bold colors and simpler graphics where the extra detail of a modern game would be lost on you at high speed. I think I got the old WXL soundtrack from archive dot org, but the default soundtrack is great if you aren't in it for the nostalgia.
Incredible game with a lot of content and options to tune the gameplay to your style. The retro style is perfect : a ps1 era vibe without technical limitations and boosted with modern gfx. The game delivers everything it promises... Well no, in fact it delivers more: BallisticNg IS the idealized memory I had from the older wipeout games. Also, the modding focus is not a gimmick, there is a huge amount of great community content available.
As fun as it is fast!
People here are comparing it Wipeout. I've never actually played a single Wipeout game in my life, but I have played F-Zero GX. BallisticNG very much reminds me of F-Zero, even if it is a very different game in terms of its basic mechanics.
The game is very challenging: having two separate sets of brakes, adjusting your pitch to the incline of the track, a boost button that allows you exchange your energy for speed, and having to deal with Mario Kart style weapon pickups all at the same time while going at incredibly high speeds. Despite all of this, the game never feels overwhelming. The devs did a good job at making sure the earlier races in the campaign are forgiving enough that a player won't get frustrated right away, while gradually upping up the challenge as you progress.
There's many visually distinct levels, all of which are fun to both look and play on. The games visuals are basically PS2 level, but in a good way--the graphical fidelity is high enough that the game is pleasing to look at, but it still leaves quite a bit for your imagination to work with. The game performs like a champ as well.
The game also runs well on Linux via WINE.
It is one of the most enjoyable arcade racers I have ever played. It resonates with me in a way only a few games, like F-Zero GX or Burnout Revenge, ever did.
Highly recommended.
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