Posted on: February 22, 2025

Zaff
Possesseur vérifiéJeux: Avis: 2
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Copyright 2015, Spiderweb Software
Veuillez noter que le système d’exploitation Windows 10 recevra de fréquentes mises à jour du pilote et du logiciel après sa sortie; ceci pourra affecter la compatibilité de votre jeu.
Veuillez noter que le système d’exploitation Windows 10 recevra de fréquentes mises à jour du pilote et du logiciel après sa sortie; ceci pourra affecter la compatibilité de votre jeu.
Game length provided by HowLongToBeat
Posted on: February 22, 2025

Zaff
Possesseur vérifiéJeux: Avis: 2
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Posted on: March 3, 2015

prairiemain
Possesseur vérifiéJeux: 31 Avis: 1
Good But Not Nearly Great
The story saves this game but even here there are awkward contradictions that get in the way. I don't think the vinhai (my pet name for them) story line was completely worked out. Pizza brain storming sessions, I think -- or something like that. I greatly enjoyed the first Avernum game despite many crudities. There was so much to explore it was possible to overlook very annoying features of the game. Was technology that primitive when Avernum was first released? Seems unlikely since I recall games from that era with great graphics and awesome gameplay. My first complaints -- why is everything so small on the screen? I admit my eyesight is not the best but the tiny icons make combat even more difficult than it needs to be. Why are there so many "empty" areas, devoid of anything? Why does the player have to go through an hour of puzzle-solving to find the reward is something he'll have to sell, and at criminal prices, because he can't use it? Or worse, you find a crystal, maybe, and some (insert shocked face) useless crap. I feel I'm at a "Discount Bling Shop" that sells baubles nobody else could move. After many attempts to adjust the mouse settings to get rid of the annoying instability, I gave up and just put up with it. The gameplay controls in this game were not well thought out, either. But the lack of anything in so many places is a sure sign the developers pushed the rock halfway up the top before losing all control. The vastness -- despite the unending emptiness -- gives the game its charm. The quests and puzzles are often good, and even better than better ranked games, but there are just too many irritation factors. I have an idea. Instead of all that dead space in the game, how about adding another "view" -- drop in closer during combat? So some of us can be sure to click the right square?
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Posted on: June 10, 2021

Excogitator69
Possesseur vérifiéJeux: 111 Avis: 23
Too tiny
The game uses about half my display. I have a 32" monitor and the game was impossible for me to see. I had to move my face uncomfortably close to even see the players. The items littered throughout were specks. If the game is actually good it's terribly unfortunate they choose to make it so tiny and difficult to see anything. Refunded after 10 minutes of squinting.
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Posted on: March 19, 2022

RodentDung
Possesseur vérifiéJeux: 352 Avis: 16
Microscopic torture
These torturous Avernum games are the same torture of struggling to see the tiny 2 pixel characters without a microscope while dying and reloading the game every 10 minutes in an endless loop of agony. The player misses at least 95% of all attacks melee, ranged and magic while getting hit by 100% of enemy attacks including acid spray that can wipe out a party in 1 or 2 turns. The monsters never miss, they are nearly impossible to ever hit, and they have literally thousands of hitpoints so it takes around 20 minutes to kill one group if you don't die in an endless loop of attack - miss - get hit - heal - get burned by acid or fire - then attack again and miss - get hit - etc. I play my other games with no reloading and enjoy the immersion. But in Avernum your party gets wiped out over & over & over & over so you reload or uninstall - only 2 choices. The developers hate the player and want to torture us for buying these Avernum torture games. They are not really games cause you are are not allowed to play them.
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Posted on: June 8, 2019

skyli_
Jeux: 64 Avis: 1
a good RPG without Chinese
it's terrible for people who speak Chinese rather than English. Anyway its a good RPG game !
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