Posted on: July 31, 2023

iriyap
Jeux: 258 Avis: 15
Leaves a lot to be desired
Gargantuan amounts of incredibly uninteresting dialog that the game is constantly locking you into, half of it not even voiced. I usually never skip cutscenes in video games, but this game broke me. There's just way too much storytelling, and it's the most cliché and unimaginative kind, it's baffling that someone thought a "souls-like" action game needed more cutscenes than a cinematic AAA romp, it's very irritating as you're constantly interrupted. The combat is too easy, even on the highest difficulty setting. The staff in particular completely trivializes the game, it's a strong ranged attack with no downsides, you can lock on or free aim, unlimited use. But the enemies are so slow and predictable you can also just rush in and spam daggers. The enemy AI is very basic and they don't even flinch when you're sniping them from afar with the staff. The level design is a bit on the "copy & paste" side, and combined with the lack of a map or even a compass, it's quite easy to get lost, because everywhere looks the same and there are no notable landmarks. The Firelink Shrine equivalent hub area is a confusing mess of copypasted rooms and hallways, good luck finding the blacksmith. The art style is cute and the game runs well even on low end machines, but the graphics are clearly dated and there's very little vegetation and the environments tend to be cramped. Very basic lighting, the areas are either too bright or too dark with nothing interesting in-between. Awful side quests, awful platforming. You can't retrieve your souls when you die, you just lose them permanently. The estus equivalent doesn't refresh at bonfires, you have to go out and farm/buy more flasks. Regular jogging speed is very slow forcing you to spam the sprint button constantly, there's no fast travel until much later in the game. Overall, can't recommend. Get Kena: Bridge of Spirits instead, it's a similar but vastly better game.
Trouvez-vous ce commentaire utile ?