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Arx Fatalis

Bibliothèque

4.2/5

( 212 Avis )

4.2

212 Avis

français, English & 4 de plus
4.994.99
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Arx Fatalis
Description
The world of Arx is wrought with turmoil, brought to the brink of destruction by a violent war. The sun has disappeared from overhead to shroud the world in eternal darkness forcing communities to begin inhabiting the underground mines. But as food and drink becomes scarce, the wars become even more...
Notes des utilisateurs

4.2/5

( 212 Avis )

4.2

212 Avis

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Détails du produit
2002, Arkane Studios, Classement ESRB : Mature 17+...
Configuration du système requise
Windows 7 / 8 / 10, 1 GHz, 256 MB RAM, 3D graphics card compatible with DirectX 7 (compatible with D...
Time to beat
20 hMain
26.5 h Main + Sides
48.5 h Completionist
24.5 h All Styles
Description
The world of Arx is wrought with turmoil, brought to the brink of destruction by a violent war. The sun has disappeared from overhead to shroud the world in eternal darkness forcing communities to begin inhabiting the underground mines. But as food and drink becomes scarce, the wars become even more violent as each race struggles for survival.

You are plugged into this world of terror and must use bravery and cunning to uncover the long hidden secret of Arx. As your epic quest unfolds you will explore ancient temples, bustling cities and abandoned mines, unearth legendary artefacts and face terrifying foes.

Arx Fatalis features: Lots of quest and sub-quest to complete; innovative gesture-casting system with 50 powerful spells based upon 20 runes; wield over 20 crushingly powerful weapons; no two games are ever the same: storyline and events change according to your actions; hundreds of characters to befriend or murder and massive underground world to discover and explore.
  • An innovative gesture-based spellcasting system
  • A massive underground world to explore
  • The choices you make strongly influence the story, leading to one of 4 endings
Contenus bonus
économiseur d'écran manuel (37 pages) artworks avatars bande son du jeu fonds d'écran HD
Configuration du système requise
Configuration minimale requise :

Veuillez noter que le système d’exploitation Windows 10 recevra de fréquentes mises à jour du pilote et du logiciel après sa sortie; ceci pourra affecter la compatibilité de votre jeu.

Veuillez noter que le système d’exploitation Windows 10 recevra de fréquentes mises à jour du pilote et du logiciel après sa sortie; ceci pourra affecter la compatibilité de votre jeu.

Pourquoi acheter sur GOG.com ?
SANS DRM. Aucune activation ou connexion en ligne requise pour jouer.
Satisfaction et sécurité. Excellent support client 24/7 et remboursement complet jusqu'à 30 jours.
Time to beat
20 hMain
26.5 h Main + Sides
48.5 h Completionist
24.5 h All Styles
Détails sur le jeu
Fonctionne sur :
Windows (7, 8, 10, 11)
Sorti le :
{{'2002-11-12T00:00:00+02:00' | date: 'longDate' : ' +0200 ' }}
Taille :
638 MB
Liens :
Classement :
Classement ESRB : Mature 17+ (Violence, Blood and Gore)

Fonctionnalités

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français
audio
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Deutsch
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español
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italiano
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русский
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Notes des utilisateurs

Posted on: July 28, 2012

A lot of depth (haha), but no motivation

I remember enjoying the demo of this game on release, so I picked it up here. What I've seen leads me to believe there is a good game here waiting for people to enjoy it, but it requires a good deal of digging (again, haha) to find. The beginnings of a plot fall unconvincingly flat from cliche (amnesiac hero and royal quests) and poorly executed exposition sequences (slow scrolling text on top of expressionless character faces). The game additionally suffers from some identity issues. Environments are open (well, as open as you can get underground) and present themselves as large spaces to wander and explore, but end up shoving you into narrow linear paths if you want to accomplish anything. Exploring is often rewarded by running into some goblins who will bar the door until you've jogged downstairs to chat with the King. I was lost in one room for maybe 15 minutes, but don't recall finding anything other than a blocked exit. I intend to come back to this game someday, because I think there's something to it, but right now it feels like it's refusing to meet me half way.


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Posted on: September 23, 2020

Solid Game, but Difficult

This Game is a classic rpg that was hugely influential on the genre, but the genre has moved on. And while many of the things this game does are creative, you would probably have a better time playing something newer, especially if you haven't played many older games.


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Posted on: January 6, 2023

INF_11

Jeux: 11 Avis: 14

Epic RPG with unique atmosphere

.


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Posted on: March 16, 2021

Redivv

Possesseur vérifié

Jeux: 205 Avis: 25

What more to say

Great game


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Posted on: August 14, 2021

alvira.f45

Jeux: 0 Avis: 66

Not overrated but not very good either

Mediocre "immersive sim" (read: Ultima Underworld clone - what's more, the game was originally intended to be a third entry in the series). The world is EXTREMELY tiny and the main character CAN'T RUN to mask this (yes you can acquire a "speed" magic spell about 1/3 into the game but it simply makes Am Sugar walk faster). As an example, the "goblin kingdom" consists of about 20 goblins in total. Yes you can tediously bake apple pies but this is more of a novelty than a necessity as you can simply go in people's houses and eat their food in front of them with no repercussions. You can also sell a blacksmith his own tools. Not very "immersive". The much lauded magic system is better in theory than practice and casting spells with more than 2 runes in combat requires constant kiting or running (walking) away. Yes, you can "pre-cast" up to 3 spells but that's a very small number and offers little tactical depth and rather invites "metagaming" (to wit: savescumming). It would have been nice if the number of spells you can "memorize" increased with level or points put in magic, like in, say, Baldur's Gate, but that would probably make the already overpowered magic even more overpowered. Melee combat boils down to "smacking" and "charging to smack harder". Shields simply reduce damage and you can't use them to block. Bows are worthless as arrows are limited. Enemies drop little XP and don't respawn and most leveling is done by way of quests. Obtuse puzzles and a general lack of direction practically require the use of a walkthrough. To sum it up, you're better off skipping Arx Fatalis and going straight to the great Dark Messiah of M&M or the excellent Dishonored series (by the same developer) both of which abandoned superficial RPG trappings of Ultima and are simply fun action games with progression elements.


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