Posted on: December 11, 2024

SergioToutCourt
Possesseur vérifiéJeux: 204 Avis: 7
que trop court, une bonne extension
pour remonter la note !
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Game length provided by HowLongToBeat
Posted on: December 11, 2024
SergioToutCourt
Possesseur vérifiéJeux: 204 Avis: 7
que trop court, une bonne extension
pour remonter la note !
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Posted on: August 24, 2025
aproapemasini
Possesseur vérifiéJeux: 72 Avis: 4
Feels like cut content from Arcania
The story picks up right after the end of Arcania, you can import your save from there too. Feels like a cut content from Arcania. Didn't understand anything of the story, you don't really need any equipment aside from starting gear from previous game. Gold is useless, crafting is useless (crafted 1 helmet). Just 1 side quest. 4 hours play time and I did everything. Personally I was ok with it since I paid 1.99$ for it, but at full price it's a rip-off.
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Posted on: October 17, 2025
knightrecon
Possesseur vérifiéJeux: 97 Avis: 5
arcania: fall of setarrif
arcania: fall of setarrif oct 16 2025 game will not start up. why sell it? i will rate higher when i can at least start the game up.
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Posted on: October 31, 2021
schickimicky
Jeux: 672 Avis: 48
A short, soulless exploitation ...
... of the Gothic franchise. What shall I write? I just killed the end boss with the help of a gladly game fault. He was freezed, sticked to another enemy and I could wipe him out with a bow. Hooray, it's over, I don't need a further attempt with my weak built up firemage in this situation. Before this end boss the firemage was a real killing machine!? I played on difficulty hard. This game has average outworld graphics and absolute big and ugly dungeons. Most of the game the artwork is really bad. The soundtrack and sound system is nice except the awful dialogues of the people standing stupid around in this world. Most time I clicked the mortifying story plot away. Forget about the primitive mission goals. Story and goals were fantasy cheap goods. Does anybody know if Setarrif uses the same magical scroll like in the dungeon-crawler stonekeep? Why not carry endless loot like weapons, armors, potions, collected raw materials, gems, ... ? You must have a magical 40-ft-container on your back and you can easily fight, jump and roll through this world with it. When I reached the first merchant of the ugly city I already had a hundred close combat weapons, which I could sell for a few health potions. Fighting against the varying bestiary is always the same, but brought some fun. The chosen magician could kill most enemies with fireballs or with fireballs and sword in the last part of the battles. The game looks like a construction kit with it's endless corridors. I don't know why I can't change my reviews at gog? I would now give the main game Arcania 1 star more, which means 2 stars on the whole, but not for this Setarrif standalone.
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Posted on: January 9, 2025
komandor_gruzik
Jeux: 191 Avis: 14
Boring
Boring Boring game.
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