Posted on: September 1, 2020

Scepterus
Possesseur vérifiéJeux: 176 Avis: 3
Only works with nostalgia goggles on
I did not play this game when it originally came out, so I came to the experience with a clean palette not knowing what to expect. TL;DR The game is broken on so many levels, not just because of age. So I was thinking what could be so wrong with a game made in the golden age of 3d games of the early 2000s and made by eidos? apparently a lot. The acting for starters, so bad, not resident evil bad, but so bad. add to that the dialog cuts and pauses caused by the engine and you get the worst storytelling experience ever. And that is accompanied by the biggest flaw in the game, the pace. everything and I do mean everything is slow. painfully slow, as in get up to the bathroom come back and then continue without missing a thing slow. This is not a technical bug, it's how the game was designed. battles are slow, walking is slow and spoken text is also slow. to the point, you feel tired after a session of the game and not in a good way. I will touch on combat lastly, yes, it was relatively a new genre in the west, doing RPGs that are not based on d&d, but they could have looked at any RPG from japan to avoid all the pitfalls of the combat. I'll list a few areas where the combat is broken, compared to my vast RPG experience from all over the world. 1. Buttons placed in weird unintuitive places, and the icons not clear enough to understand what they do. 2. Filling the ATB takes ages, and when you do finally attack the animations are slow and convoluted. 3. Missing happens way too much, and stats and levels do nothing. 4. Skills and magic and items are mostly unused to the point you forget they exist. And I'll end on one final thought, this game tried to be a lot of things, and succeded in none. Stay away and keep your money for something good.
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