Posted on: March 23, 2013

Blastus
Possesseur vérifiéJeux: 898 Avis: 22
Good Investment
I do not particularly like this genre of game, but the story was excellent!
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Copyright 2010-2012 Remedy Entertainment Ltd. All Rights Reserved. Alan Wake is a registered trademark of Remedy Entertainment Ltd.
Veuillez noter que le système d’exploitation Windows 10 recevra de fréquentes mises à jour du pilote et du logiciel après sa sortie; ceci pourra affecter la compatibilité de votre jeu.
Veuillez noter que le système d’exploitation Windows 10 recevra de fréquentes mises à jour du pilote et du logiciel après sa sortie; ceci pourra affecter la compatibilité de votre jeu.
Game length provided by HowLongToBeat
Posted on: March 23, 2013

Blastus
Possesseur vérifiéJeux: 898 Avis: 22
Good Investment
I do not particularly like this genre of game, but the story was excellent!
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Posted on: December 23, 2013

Roman1978
Possesseur vérifiéJeux: 120 Avis: 2
What tha....
First when i saw the video i thought it could be a nice game. I like horror / surviving games. But this one has some issues. First of all the controls are f... ehhhh bad, maybe its because its a ported console game. Than second, it would be nice if it was an open world and not a corridor game. 3rd i only played it for an hour, but there is more movie than game play (unfortunately the movies turning into a black screen sometimes), and i died more than 10 times in that time, but thats because the bad controls... did i mention the bad controls?? For the rest, graphics are good. Story line looks weird at the beginning, but thats what i like, you just don't know whats going on. I would say a waste of my 2.99. It would be a nice game (even whit the corridor type) if it had some good controls... Maybe my mouse sensitivity of 5200 dpi is a little to high.
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Posted on: June 9, 2020

totalit
Possesseur vérifiéJeux: 40 Avis: 4
At your own risk...
I've bought Alan Wake on sale. I didn't expect much, just wanted to play something new, you know, to break out from my settled genres. Controls. All complains about it are true, it feels clunky and unresponsive indeed. Moreover, camera doesn't allow you to observe foes sneaking from behind, whereas the game really loves to focus incoming enemies when the combat begins. Gameplay does have the idea: light frightens enemies and makes them vulnerable to weapons. However, the implementation is mostly wrong: you just remove the "dark protection" and shoot them to death... to inexistance. There's some good tricks like using flares to buy time for healing, but I would like to see the gameplay in more defensive way: - using flares and flashlights to control a more or less vast ground while you're running a generator or something; - wading through the darkness along temproral sources of light; - to have means to avoid close combat instead of spamming flash grenades if things are going hard. And no abundance of ammo - it's ridicolous! Story. I've never read S. King, I mostly sticks with sci-fi, though I like H.P. Lovecraft stories. Nonetheless, the plot hooked me in the second episode, but along the rest story I haven't been able to suspend disbelief, since the events was getting more and more fantastic and magical. Was it bizzare enough to a.wake tho? ;) In summary, if you're not a fan of that kind of stories like me - save your time, don't play it.
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Posted on: May 16, 2022

HikariWS
Possesseur vérifiéJeux: 1194 Avis: 16
Awful gameplay, boring to play
Well I had read the bad reviews and decided to give it a try. I had played less than 2h and didn't advance much, but I see it's worse than most reviews. The story from what I had watched is full of cliches. Without spoiler, it mixes the house by the lake with the book writer with no inspiration. What's annoying me is that after the prologue, which is nice considering the cliches, nothing is happening. We just keep walking on a narrow linear path from one place to the next while seldom the same shadowy figures appear in our way. Gameplay is among the worst I had experienced. Camera keeps losing direction, which makes us lose reference and character walk on wrong path. Battle is always the same and boring, we gotta point the flashlight on them until they become mortal than shoot without needing to aim. The awful camera makes us miss direction and harder than it should. When we die, we go back to last checkpoint. It's always the same kind of scenario, fighting the same enemy model, with no story progressing. I'm just gonna use a trainer to have unlimited HP, because I just died after finding 2 collectibles and while I was trying to activate yet another electricity generator. It takes a few seconds to activate and the figures came again, and instead of going fight them the character stayed stuck on the generator. Scenarios are awesome, they're still beautiful to this day, except for the narrow corridors clearly rushed to add more fights and prolong the game. If they were unable to develop a good 3rd person shooter gameplay, they should have dropped all battles. Instead they made them longer!
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Posted on: November 17, 2023

Dendiwiz
Jeux: 49 Avis: 1
Setting is good . Rest is meh
They tried to make turn a visual novel into an action game. The Setting and the atmosphere of the game is nice. When it comes to combat it gets so tedious. The lamp mechanic is as annoying as in the Galadriel DLC of Shadow of War. Your MC can't even sprint to save his life.
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