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9 Years of Shadows

Bibliothèque

4.2/5

( 434 Avis )

4.2

434 Avis

English & 1 de plus
L'offre prend fin le: 09/23/2025 09:59 EEST
L'offre prend fin dans: j h m s
19.997.99
Prix ​​le plus bas depuis 30 jours avant réduction: 7.99
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9 Years of Shadows
Description
A fateful night of sorrow and ancient magic changed the life of a young child forever, and with it, everything else as mankind knew it. For 9 long years, the world has been submerged in the deepest of shadows, robbing every object and living creature of their color, their joy, and most impor...
Avis des critiques
64 %
Recommander
Softpedia
8.5/10
CGMagazine
7/10
Notes des utilisateurs

4.2/5

( 434 Avis )

4.2

434 Avis

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Détails du produit
2023, Halberd Studios, ...
Configuration du système requise
Windows 10, Intel Core i3-9100F, 8 GB RAM, GT 730, Requires a 64-bit processor and operating system...
Time to beat
6.5 hMain
9 h Main + Sides
9.5 h Completionist
9 h All Styles
Description




A fateful night of sorrow and ancient magic changed the life of a young child forever, and with it, everything else as mankind knew it. For 9 long years, the world has been submerged in the deepest of shadows, robbing every object and living creature of their color, their joy, and most importantly, hope.


Many brave souls have tried to venture inside the corrupting depths of Talos Castle, a long-abandoned orphanage from which the curse stemmed. All have failed, except for one. Armed with little other than her halberd and sheer nerve, Europa’s daunting quest is clear: enter the castle, find the source of darkness, and return color to the lands before it is too late.



However, this adventure is not for Europa to face alone. In her most desperate hour, Europa encounters Apino, a cute magical bear with the ability to heal, cleanse the corruption and protect his allies.


While exploring the castle, Apino can shoot powerful projectiles at enemies, open locked doors and shield Europa from ranged attacks.




Enhance your battle prowess by acquiring elemental armors. Master the might of lightning, water, earth and fire to defeat a vast assortment of enemies.


Use the elements to your advantage to travel the map dynamically, surprise bosses while you change armors on the fly and perform strong combos. Obtain special abilities to swim against waterfalls, travel underground tunnels or glide through warm air currents to access hidden locations and uncover their secrets.





Meet enigmatic composers that will aid you in your mission. With the special appearance of Michiru Yamane and Norihiko Hibino, both as NPCs and composers of several tracks tuned to 432hz, a soothing frequency used in what’s known as healing music. And there is more to music than meets the eye. Hidden bosses with musical attack patterns lurk in the shadows ready to strike. In fact, music is the binding thread that brings gameplay and storytelling together; from collecting musical notes, to performing a healing lullaby to restore your health, music is all but the soul of the game.

© Halberd Studios & Freedom Games. All Rights Reserved.

Configuration du système requise
Configuration minimale requise :
Pourquoi acheter sur GOG.com ?
SANS DRM. Aucune activation ou connexion en ligne requise pour jouer.
Satisfaction et sécurité. Excellent support client 24/7 et remboursement complet jusqu'à 30 jours.
Time to beat
6.5 hMain
9 h Main + Sides
9.5 h Completionist
9 h All Styles
Détails sur le jeu
Fonctionne sur :
Windows (10, 11)
Sorti le :
{{'2023-03-27T00:00:00+03:00' | date: 'longDate' : ' +0300 ' }}
Taille :
1.3 GB
Liens :


Langues
English
audio
texte
Español (AL)
audio
texte
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Notes des utilisateurs

Posted on: October 21, 2024

Amazing potential, unfortunately...

It looks amazing, I really like the protagonist even though the story and the character arc leaves a lot left to be desired but whatever, I can take a simple story any day of the week if it's well done. That's the good, the bad is almost everything else. Unfortunately the gameplay is just tedious. You know how for example in other Metroidvanias you can get around more easily the further you progress the game? Or have a teleport system? Yeah this game doesn't really have that. Going through areas again just never becomes a flawless experience, it's always somewhat annoying because the same enemies that were a nuissance in the beginning of the game still remain the very same nuissance at the end of it. You have a main elevator that doesn't connect to 80% of the areas you go to so you always have to walk seemingly endless miles to get to a room you may have missed. And did you happen to find a room that you couldn't solve just yet because you missed something? Better write that s*** down in OneNote or else you'll forget where or what it was you missed. Fucking Zero Mission or Fusion on the GBA had a system in the game that showed you where you might have missed something. But implement that and people might notice that there really isn't a whole lot beyond the pretty pixel art and the ok soundtrack. My favorite though was putting like 20 rooms in front of the final boss with their only purpose being to show off hideous portraits of their kickstarter backers. You HAVE to go through these rooms btw. It's MANDATORY to beat the game. Not hidden or displayed in a charming way, just kinda piled on top of each other. Disappointing mess. I never write reviews but this genuinely irritated me Müsst Ihr wissen.


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Posted on: January 29, 2025

Pretty good 'vania

Beautiful pixel art, good gameplay with a few nice innovations (the transformations are a lot of fun). The normal enemies lack variety, but the bosses are very creative and fun.


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Posted on: July 27, 2023

Interesting concept, bug-fiesta.

The game sold me on the idea that it was a "new take on metroidvania". The art in general is probably what has kept me going, but the mechanics and bugs are a hard no. The ammo/health combo mechanic is not very well fleshed out, so boss fights are either a rush to kill without learning patterns, or you giving up because one hit means you cannot reload/heal without the long animation ensuring your death. The idea behind it is great, but it's just not right. As for the bugs... did you accidentally press the backslide button before a loading screen? Your character cannot move forward now unless you're jumping. Some enemies are platforms, but also enemies, so if you're unlucky, you can get stuck in a pixel that's both a solid platform AND a hitbox. Some walls are meant for you to jump and shoot into, but if you misdirect your jump, you're going to get stuck in there, and there's no way to get out unless you quit out. (I have a screenshot with exactly that problem). Sometimes you'll get hit while trying to heal, and for some reason you'll get that input stuck, so if you want to avoid a second hit (and death), you won't be able because your character will try to go for the heal over and over again. Unless the bugs are fixed (which seems like a long shot, since it's been months at this point) I don't recommend this one.


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Posted on: April 7, 2023

mgnesium

Jeux: 90 Avis: 7

Overall bad

Lovely pixel art without that low effort sprite stretching over unity model and two or three above average musical tracks (rest is decent) - that's about it. Functionally zero effort put into level design, enemy mechanics and core gameplay idea of health pool doubling as ammo which makes regular "exploration" (game is 100% linear and will take you through almost every area by itself) too easy and boss fights a chore. Wouldn't recommend to anyone, life is too short for cold coffee, bad food or unpolished slash bad games.


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Posted on: September 14, 2024

Support Indie Games

Budget Metroidvania without about 7 - 8 hours of content. If you like you genre you like this game. Has a fair amount of jank in it so save often. Has a very slow but very short start that probably turns alot of people off but once you get a few armor sets the game flows pretty well.


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