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9 Years of Shadows
Description
A fateful night of sorrow and ancient magic changed the life of a young child forever, and with it, everything else as mankind knew it. For 9 long years, the world has been submerged in the deepest of shadows, robbing every object and living creature of their color, their joy, and most impor...
A fateful night of sorrow and ancient magic changed the life of a young child forever, and with it, everything else as mankind knew it. For 9 long years, the world has been submerged in the deepest of shadows, robbing every object and living creature of their color, their joy, and most importantly, hope.
Many brave souls have tried to venture inside the corrupting depths of Talos Castle, a long-abandoned orphanage from which the curse stemmed. All have failed, except for one. Armed with little other than her halberd and sheer nerve, Europa’s daunting quest is clear: enter the castle, find the source of darkness, and return color to the lands before it is too late.
However, this adventure is not for Europa to face alone. In her most desperate hour, Europa encounters Apino, a cute magical bear with the ability to heal, cleanse the corruption and protect his allies.
While exploring the castle, Apino can shoot powerful projectiles at enemies, open locked doors and shield Europa from ranged attacks.
Enhance your battle prowess by acquiring elemental armors. Master the might of lightning, water, earth and fire to defeat a vast assortment of enemies.
Use the elements to your advantage to travel the map dynamically, surprise bosses while you change armors on the fly and perform strong combos. Obtain special abilities to swim against waterfalls, travel underground tunnels or glide through warm air currents to access hidden locations and uncover their secrets.
Meet enigmatic composers that will aid you in your mission. With the special appearance of Michiru Yamane and Norihiko Hibino, both as NPCs and composers of several tracks tuned to 432hz, a soothing frequency used in what’s known as healing music. And there is more to music than meets the eye. Hidden bosses with musical attack patterns lurk in the shadows ready to strike. In fact, music is the binding thread that brings gameplay and storytelling together; from collecting musical notes, to performing a healing lullaby to restore your health, music is all but the soul of the game.
The game is decent and I rather enjoyed the pixel grafics. However, both gameplay and discovering the map are rather easy, so I consider this a game for beginners of the genre.
I grew up gaming. I've been playing video games since the Atari 2600 era and I stay up to date on current systems. With that qualifier, I'd like to say this game has an overall fantastic feel. Old school metroid style gameplay with a facinating story and beatuiful art style. What I don't like about the game is how you will be locked in to a very difficult boss fight with no way to go back and gain any power ups. The boss fights are very challenging and if you run out of light power and miss the quick recharge action, like I do every time practically, the only way to get back the light bolt is to hug the floating teddy bear for a few seconds, which is quite difficult to do in the middle of a boss fight. Get hit once or twice, all your light power is gone and all hope of damaging the boss. Listen, if I wanted to play a souls game, I'd be playing a souls game. I like story and a bit of a challenge without the hateful torture of a souls game. This game needs a difficulty system. People like me who have a desire to get to the end without the danger of throwing my controller through the monitor would like an easy and normal setting. Right now, its dialed up to about an 8 or nine, which is hard in my book. Some people like nightmare mode going all the way to 11. Not for me. Give me a slightly more forgiving system that doesn't require the percise timing of nanoseconds between life and death. I get that you don't want a game to be too easy also, but maybe give the option of not having a stressful souls-like experience? Beautiful game though, with an almost easy time outside of the boss fights that really mess you up. This review brought to you by one of the few who have beaten the original battletoads on NES without any cheats.
The game is a solid metroid-vania with a good fighting system but at the very end, they make it easier for you to backtrack, but much harder to do boss fights making the game more frustrating than it needs to be.
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