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8-bit Armies

Bibliothèque

3.8/5

( 33 Avis )

3.8

33 Avis

français, English & 12 de plus
14.9914.99
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8-bit Armies
Description
8-Bit Armies est un jeu de stratégie en temps réel rétro sur PC. Avec son look coloré tout en voxel et en pixels, c'est le RTS le plus frénétique, le plus fun et le plus accessible de Petroglyph. Récoltez des ressources, construisez et défendez votre base, levez votre armée et écrasez vos adversaire...
Avis des critiques
54 %
Recommander
GamingTrend
80/100
CGMagazine
8/10
Gaming Nexus
8/10
Notes des utilisateurs

3.8/5

( 33 Avis )

3.8

33 Avis

{{ review.content.title }}
Détails du produit
2016, Petroglyph Games, ...
Configuration du système requise
Windows Vista SP2 / 7 / 8 / 10, 2.6 GHz Dual Core, 4 GB RAM, Nvidia Geforce GTS 250 or ATI Radeon HD...
DLCs
8-bit Armies - Guardians Campaign, 8-bit Armies Soundtrack
Time to beat
8 hMain
17.5 h Main + Sides
31 h Completionist
10.5 h All Styles
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Description
8-Bit Armies est un jeu de stratégie en temps réel rétro sur PC. Avec son look coloré tout en voxel et en pixels, c'est le RTS le plus frénétique, le plus fun et le plus accessible de Petroglyph. Récoltez des ressources, construisez et défendez votre base, levez votre armée et écrasez vos adversaires ! 8-Bit Armies comprend des missions solo hors ligne, des missions en coopération à deux joueurs, un mode escarmouche contre l'I.A. et des modes multijoueur compétitifs sur des serveurs dédiés.

8-Bit Armies est pour tous ceux qui aiment les RTS mais qui se sentent perdus dans les jeux plus sérieux. Avec des heures de jeu solo et en coop, il y en a pour tout le monde !
  • 25 missions de campagne hors ligne.
  • 10 missions en coop à jouer avec vos amis.
  • 10 cartes multijoueur ou escarmouche supportant jusqu'à 8 joueurs en ligne.
  • Une I.A. avec plusieurs options de difficulté pour des parties en coop ou en compétition.
  • Des mécaniques classiques de construction de base, vous permettant de bâtir le QG ultime depuis lequel attaquer vos ennemis.
  • Des environnements destructibles sur des cartes de tailles variées.
  • Des unités et des bâtiments militaires modernes et faciles à appréhender, pour permettre aux débutants de s'amuser sans prise de tête.
  • Développé par l'équipe responsable de classiques du RTS tels que Star Wars: Empire at War, Universe at War et Grey Goo.

©2016 Petroglyph Games, Inc. All rights reserved. All other intangible assets embodied in or arising from this work, including, without limitation, all intellectual property in and to the marks 8-BIT ARMIES™, GLYPHX®, PETROGLYPH®, the corresponding design(s) and/or logo(s), software, or other intangible assets of whatsoever nature are owned by Petroglyph Games, Inc. Any reproduction or distribution in any form or by any means, without the express written consent of Petroglyph Games, Inc. is strictly prohibited.

Contenus bonus
fond d'écran
Configuration du système requise
Configuration minimale requise :

Multiplayer Notice: Please note that the GOG Galaxy Client is required to access Multiplayer.

Multiplayer Notice: Please note that the GOG Galaxy Client is required to access Multiplayer.

Pourquoi acheter sur GOG.com ?
SANS DRM. Aucune activation ou connexion en ligne requise pour jouer.
Satisfaction et sécurité. Excellent support client 24/7 et remboursement complet jusqu'à 30 jours.
Time to beat
8 hMain
17.5 h Main + Sides
31 h Completionist
10.5 h All Styles
Détails sur le jeu
Fonctionne sur :
Windows (7, 8, 10, 11)
Sorti le :
{{'2016-04-22T00:00:00+03:00' | date: 'longDate' : ' +0300 ' }}
Taille :
1.6 GB
Liens :

Fonctionnalités

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Notes des utilisateurs

Posted on: December 18, 2020

An okay-ish C&C1 clone

#Summary (55%): On the surface, 8-bit Armies captures the glory days of the early Command & Conquer games. Once we look past its modernised mechanics, we find a repetitive, simple RTS underneath. #Review: 8-bit Armies does not even try to hide the fact that it is a C&C: Tiberian Dawn clone. Almost everything is here, from the user interface to the tech trees or unit types. The sound design is especially noteworthy of re-creating the original game. It is not surprising that EA selected these developers years later to remaster the original C&C. Despite these great call-backs, 8-bit Armies feels like a cheap fan project. For example, there is only one faction (unless you buy the DLC), so everything is a mirror match. There are only a handful of maps, thus the campaign is rotating them with increasing enemy bases. As much as I like the old C&C atmosphere, I was not ready for an AI that also matches 1995 standards. Finally, it felt strange using modern RTS controls in a C&C-like environment. As for the added elements, they are so-so. I liked that we could use the campaign rewards to buy permanent starting upgrades. Then again, we need these to revisit earlier levels as the gold time limits are ridiculous. 8-bit Armies also faithfully recreates the old tank rush strategy all too well. Higher-tier units have a mountain of health, so rushes are the only viable strategy in the entire game. If someone has an irresistible C&C itch, then 8-bit Armies can scratch it. I am not sure though that it is a better remedy than many similar (and free) fan projects. Especially if you skip the DLC, the only thing that adds some real variety to it.


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Posted on: October 27, 2022

mikemurphymobile

Jeux: Avis: 6

Great simple RTS game

This is a quick nostalgia hit for anyone looking for a C&C-like experience, albeit simpler. I'm impressed with the number of missions (25) and the three levels of objectives for each are a lot of fun. For an indie studio and for the price paid, it's a very solid game. I went on to buy the DLC campaign. Great game if you want such an experience.


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Posted on: April 23, 2016

A return to the roots of the RTS genre

8-bit Armies is a modern, but very much simplified RTS game which returns us to the roots of the RTS genre. That is base building, expansion and tons of armies. But the game is a lot more fast paced then older games from the C&C genre. But that works quite nicely with the game design. The campaign consists of 25 simple skirmish like missions where you have to complete 3 different objectives depending on the level of gameplay difficulty. That gives you rewards and unit/structure unlocks. If you can not complete a mission you can continue in to next mission and return later to it to unlock more rewards/unlockable units/buildings. Every mission can be played at least twice depending on how good you are at completing objectives. Turtling in the game is possible but limited by the fast playstyle. The AI is quite competent at gameplay and can vanguish you if you do not play proactively. Basically for this game the old military maxim, <Offense is best defense>, is valid. Multiplayer has been patched and the lobby sync issues are mostly gone. Average multiplayer game duration is cca. 10-20 minutes. In multiplayer the game design issues become apparent. Its very easy to spam higher tier units like tanks and helicopters since their procurement price is very low. The game enables you to build up your army fast since it has a peculiar building system where every production building of the same type (motor pool/barracks/nuclear silo/air control) increases the building speed of units produced in them. At some point if you have enough buildings you can build units instantaniously. Also the game has no unit cap so your bound only by your income. Franck Klepacki's C&C like music complements the gameplay nicely and together with the modern Minecraft/Lego look the game is quite interesting. So to summarize: Fast paced, minimalized to the rts basics, graphically interesting lego like C&C game. You will either like it or hate it to death.


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Posted on: October 30, 2018

You found me!

This is a modern game in the form of a classic RTS. There's no ultra configurability (like in Earth 2150 or Warzone 2100), no real plot, no story-telling, no tactical "precision strike" missions, or whatever. But what you /do/ get is buckets of fun blowing things up. There is the occasional annoyance - the units require quite a bit of micromanagement, there's no real warning that units or buildings are under attack, and the isometric perspective hides some smaller units. Playing through on the 'easy' mode will mean you can win by flooding the enemy with lots of units. Do that on 'hard' mode, and you'll lose - it takes a little more strategy (but not too much). Definitely worth getting, especially on sale.


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Posted on: November 25, 2022

trusteft

Jeux: 1968 Avis: 123

Disappointed

I started playing the game for the first time few days ago as I decided to play through the campaign(s) for my twitch stream (same name). in the first session, just under 5 hours, I reached about the middle of the single player campaign. About 13 or so missions. My experience with the game was mostly positive up to that point. The game though didn't have an art style I liked, was good looking enough and had overall good presentation. Up to that point there were two things only, that I didn't like. The first was the complete lack of a pause function out of pressing Esc to check the menus. Not just no pause to give orders which would probably help a lot with this game, but no pause in general where you can at least check the map or something. The second thing was the complete lack of cutscenes. I realize this isn't the type of game to have the budget of previous Westwood games, but it still feels like they are missing to me. So, some negative things, but overall a good semi-classic style RTS. Then the BS started. The game starting every mission with you having close to zero base buildings and the enemy having several ready to go bases and armies, with super weapons ready to go in a couple of minutes. Yes a couple. I played 2-3 more missions like this till I just couldn't take it. In my second stream night of this game after less than 2 hours I just gave up in anger. The amount of BS was too much. I am not new in RTS, I played them since ever and even played 100s of hours multiplayer Generals/Zero Hour (by Westwood). The single player campaign sucks. The missions are basically multiplayer skirmishes, greatly outnumbered and out developed where you get rushed with several armies in 3-4 minutes. It just isn't any fun for me. I give it 3 stars out of 5 and I think I am very kind in doing so. I can tolerate lack of features and polish, but this BS campaign is just too much for me.


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