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7.62 High Calibre + 7.62 Hard Life
Description
7.62 High Calibre is a tactical action game, sequel to Brigade E5.
A professional mercenary is in pursuit of a certain Russian "businessman", who stole a large amount of money from his "colleagues". Now he is hiding in a small country of Latin America to avoid an inevitable punishment. What seemed...
Windows (7, 8, 10, 11), 2 GHz, 1 GB RAM, 3D graphics card compatible with DirectX 9.0c, Version 9.0c...
Description
7.62 High Calibre is a tactical action game, sequel to Brigade E5.
A professional mercenary is in pursuit of a certain Russian "businessman", who stole a large amount of money from his "colleagues". Now he is hiding in a small country of Latin America to avoid an inevitable punishment. What seemed like an easy task at first, soon turns into an intense and dangerous adventure, for there are many things that must be kept in mind - intricate political situation, confrontation between governmental military and rebels, not to mention a necessity to choose friends and foes wisely.
Features
Sequel to Brigade E5: New Jagged Union, the best strategy game according to the GameLand Award 2005, "Best Computer Games", "GameLand" and "Game World Navigator" magazines
SPM (Smart Pause Mode) battle system combines RTS dynamics with diverse opportunities of turn-based gameplay
Over 150 accurately modeled firearms with optional upgrades
Varied ammunition as well as an extensive list of equipment
Non-linear storyline gives you an opportunity to make your own choices and to reach one of multiple endings
Over 30 mercenaries
Upgraded graphics engine
7.62 Hard Life is a fan made enhanced version of the original tactical sim 7,62 High Calibre. Its development started almost immediately after the original game release in 2007. Over 50 people worked on the project in total.
Features
25 additional locations, including ones taken from addon 7.62 Reload (which was released in Russia only) and new ones made from scratch
Around 30 new NPCs
More than 100 new story quests, including the possibility to complete the game without joining any side of the conflict, and numerous side quests
More than 1000 new items, including 130 new weapons
Ability to fine tune the gameplay and functionality to your tastes (adjust an amount of enemies, Iron Man mode, hunger and thirst modeling, enhanced transport system, limiting an amount of cash NPC traders have and so on)
This game is good. It has an extraodridary atmosphere of a remote third world country. Open world. Many paths to take by the player. Lots of weapons and attachments to them. Very nice but unusual tactical gameplay (RTS with active pause).
However it crashes a lot on windows 10, especially in combat. I could not find any source to download "Blue Sun" mod with fixes but if you do please let everyone know how to get it and how it runs. I certainly hope that it could be fixed with mods because the game is totally worth it.
Seeing this game on GOG gives me some nasty flashbacks! As much as I'd want to recommend 7.62, I simply cannot. A list should tell you as to why...
GOOD
- Incredible tactical depth on par with modern builds of JA2 1.13
- Full bullet physics, cover penetration etc. Every bullet is tracked, not just every magazine
- Tons of gun, attachments, ammo types etc.
- You can record multiple actions in advance for every merc, allowing for coordinated maneuvers. Unpolished but it works... most of the time
- Fairly competent enemy AI
BAD
- Unstable, crashy, corrupts your savefiles too
- Too many bugs to even keep track of
- A camera and UI you have to fight all the time
- Constant issues with pathfinding that will and does get people killed. Your mercs also get stuck on objects all too often
- Buggy hitboxes, unreliable LoS preview, "I have a clean shot" but hit the wall instead
- Enemies can clip into walls and rocks, making them essentially bulletproof
- Enemies can shoot you through solid cover such as cliffsides. Wish I was joking here!
- Mercs don't always follow their orders or even step out of cover for no reason
- Wonky and sometimes unbalanced reaction times (hip fire and grenade throws for instance) in a combat system were every millisecond counts
- The majority of injuries tend to be crippling despite wearing body armor even if the merc doesn't bleed out right away. Also: shot = shocked = unable to act or move = guaranteed death
- Medical bills at a hospital are in the tens of thousands. Early missions pay about 3000 tops, maybe? Selling vendor trash barely pays for anything
- And the list goes on and on...
Ultimately, I think it comes down to absolutely punishing difficulty for oftentimes the wrong reasons. Which really is a shame because the core game mechanics are there to make this one of the best tactical strategy titles out there. As it is right now? No way I could recommend it for $0.99 even. You WILL want to pull your own hair out playing this!
I won't say much about typical jank like atrocious camera, erratic AI, random dificulty spikes etc. That's pretty much expected going in.
But every fight has about 50% chance of total crash to desktop. Game randomly freezing is normal. Getting stuck on objects is normal.
Tried installing Blue Sun, hoping it would fix anything. After what can I only describe as feeling like I was injecting my PC with computer version of HIV (with PC desperately fighing back), I was unable to get it to run.
1 star for guns and overall atmosphere.
Crashes every 5min, terrible movement, bad controlles, annoying UI. Appart from that the gunplay is top notch, the setting is fun, the quests are neat and overal its a very enjoyable experience that just needs some patching.
I bought this game on DVD in 2007, bought on Steam original + add-on and will buy it here on GOG. Never regretted. Game still buggy, community patch badly needed, but the game top notch tactical part and you can dive deep into weapon customization, HardLife pushed that even further. I play on Linux under Wine and save every 40 minutes, so crashes doesn't cripple my progress. So far, so nice.
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