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The reason we've locked our version at 30 FPS is that the game engine is build around 30 FPS and running it at any other breaks cutscenes, scripts, as well as some in-game content. If the cap is removed (ie. if the version of the game is not locked and the game can easily be run at a different FPS), a number of various stability issues arise. Our fix keeps the game stable and hence we won't be reverting it.

However, if any of you really, really want to remove the cap, please get in touch with our Support team and they'll be able to give you instructions on how to do this ;)