It seems that you're using an outdated browser. Some things may not work as they should (or don't work at all).
We suggest you upgrade newer and better browser like: Chrome, Firefox, Internet Explorer or Opera

×
Price driven down under.

Buckshot Software, developers of rad retro-styled FPS Project Warlock, and the game's publisher gaming company ltd, have decided to adjust the game’s current pricing in Australia and New Zealand. Players from those regions who purchased Project Warlock before that adjustment will receive refunds to their GOG Wallet.

They explain: "The game is priced at two major points: $12 and €11, which were converted into many local currencies based on what’s supposed to be standard conversion tables that reflect each local digital goods’ pricing habits. After the launch users who purchased the game in 27.00 AUD (the equivalent of 19.83 USD) mentioned that they were unfavorably marked up. It seems that on average, games in Australia and New Zealand are pricier than in the US and Europe, when exchanged at market rates.

A decision was made to amend that mistake and adjust the game’s price down to 17 AUD, effective from the 5th of December. In addition, with the help of GOG, we’re rolling out a plan to allow everyone who purchased Project Warlock in Australia or New Zealand on GOG.com with the higher price, to apply for a full refund in Wallet Funds until the end of the month.
Now, we’re not saying to those getting the refund “please buy the game again, at a lower price”. But we wouldn’t mind if they did :)"

So there you have it guys - if you're affected by this change, please reach out to Support before the end of the month.
high rated
avatar
Mr.Mumbles: Something I don't quite get: If people are going to get refunded the difference, why would anyone bother to ask for a full refund and then repurchase? Makes no sense unless I'm missing something. I somehow think that GOG's post is just badly worded.
avatar
HereForTheBeer: It does sounds odd. Reading through again, I think maybe those folks automagically get a price adjustment in their Wallet, and can further request a full refund if they want. At least that's what I took from the post.

Could use some blue lovin' on the matter.
I'm afraid it's not possible to add the difference in Wallet to users' accounts.

We would have to convert the whole purchase to Wallet Funds, then if someone decided to repurchase the title, some of said Funds would still remain in the Wallet, as the game is now cheaper.

That is why the post says:
Now, we’re not saying to those getting the refund “please buy the game again, at a lower price”. But we wouldn’t mind if they did :)"

After the refund, it's up to you whether you want to buy the game again or perhaps use these Funds for something else. Hope this clears things up!
avatar
chandra: I'm afraid it's not possible to add the difference in Wallet to users' accounts.

We would have to convert the whole purchase to Wallet Funds, then if someone decided to repurchase the title, some of said Funds would still remain in the Wallet, as the game is now cheaper.

That is why the post says:
Now, we’re not saying to those getting the refund “please buy the game again, at a lower price”. But we wouldn’t mind if they did :)"

After the refund, it's up to you whether you want to buy the game again or perhaps use these Funds for something else. Hope this clears things up!
avatar
HereForTheBeer: Okay, so the the refund is optional, and it's a full refund, and then the customer can opt to buy it again at the lower price.
Exactly :)
avatar
kdgog: Something seems to be a bit broken with the pricing - I am in the UK and all games are in £, apart from this one game which is showing up for me as $6.17. Then if I add it to my cart it becomes $10. See image.
Please proceed to checkout and check if the price does not change.
If that doesn't work, I would suggest clearing your cache and cookie files (you could also try in incongito mode).
avatar
chandra: Please proceed to checkout and check if the price does not change.
If that doesn't work, I would suggest clearing your cache and cookie files (you could also try in incongito mode).
avatar
kdgog: Thanks - it seems to have resolved itself when I checked a few mins ago.
Glad to hear that :)