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Join the team behind Bombshell for a special forum Q&A session!

We have invited two guys from the team behind Bombshell to come to the forums and answer all your pressing questions! The creators of the top-down explosive RPG will be hanging out with us here from 6pm GMT to 8pm GMT, but - as always - we’re giving you a head-start on asking questions.



Visiting the GOG.com forums, we've got:

Scott Miller (ScottMiller3DR)
-- The founder of 3D Realms and currently an adviser for the company.
-- In the past, he has worked on Wolfenstein 3D, Duke Nukem, Max Payne, Shadow Warrior, and more.

Fred Schreiber (freschism)
-- CEO at Indie developer Interceptor, and the Vice President at 3D Realms.
-- He has been working on games all of his life, from Rise of the Triad to - currently - Bombshell.



Now that we’ve gotten introduced to our guests, here are some ground rules for this Q&A to work as smoothly as possible:

1. Not all questions might get answered during the Q&A, but feel free to read along!
2. Be nice. No abuse, harassment, name-calling and the like.
3. Don’t spam. This will help keep the thread legible and keep our guests involved.

Let’s get this show on the road!
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Cyraxpt: Hi developers, please ignore my post and don't take it the wrong way, cheers.

How come gog is able to do a Developer Q&A with developers and yet can't (won't) do a Q&A between themselves and their customers? Can a staff member answer me this? I mean, surely someone of the team must be watching this thread, right?
That's something that we've done in the past and that went very well - and got us a lot of valuable feedback from the forums. It's definitely an idea worth revisiting, but... I'll be honest with you, timings suck. While a Q&A with developers only needs 1 or 2 people at most, in the case of GOG it'd require the presence of many more people - someone dealing with signing games, someone who makes sure they work, some guys from the Galaxy or web team, a Support team member or two, and many more. With the number of releases that we have planned each week and with regular promos happening, it's just something that we've not been able to put together to fill 100% of our (and your) expectations, so it's been one of the projects up in the air.

I'll pass on this question as initiative to revisit the concept, though - perhaps in themed form, like "Q&A with the Galaxy team" and the like :)