Posted on: March 8, 2024

jfunk825
Verified ownerGames: 424 Reviews: 4
Lots of classes, plays fast
I'm a sucker for party based tactical combat turned based crpgs, so this is my cup of tea. I'm only about an hour in but so far so good. There are a lot of classes to choose from and each has the ability to deal with a different map element (like breaking down barriers or removing cursed ground) as well a some kind of party buff/heal like removing a negative status effect during camping. The movement and interactionns with the map are quick, as are the combat actions which is nice so you're not spending a lot of time just watching your party walk around. Single key-press to loot all items near you is a nice QoL touch too. A couple of annoyances so far include some muddy UI choices and an awkward formation system. UI example, your available attribute points to distribute are shown in the far top-right of the screen while the attributes and buttons to distribute them are on the opposite side, so you don't immediately see these two "linked" pieces of information in same place. Why not show the available points immediately above the attribute list itself? As for the formations, your main character is always dead center and cannot be moved. This not only limits the design of your formation, but overall it is VERY confineds space-wise. You also cannot select any other character but your main to move about with, with your companions following at a slight delay to run to their designated position. This means if you're playing a squishy like a Mage, it's very annoying and sometimes impossible to protect them by keeping them safely behind your tanky warriors. Not only MUST your mage be in front while moving, but the farthest forward position you can place a character from them is actually still in the very generous melee range of your main. So even if you stop moving as soon as you aggro an enemy to give your tank a chance to move in front, you're still so close than many enemies can still run right up to your main and hit them before you can act. Will update
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