Posted on: June 21, 2016

TheUniporn
Games: 101 Reviews: 100
ITS ALIVE!!!!!!!!
Also known as UFO Enemy Unknown. The original (1994) was super buggy and nearly unplayable on newer systems, but thanks to the guys behind the openxcom project (a mod that repairs the original game and gives you the option to add many new things), the game is now playable and with lots of bug fixes. The game is pretty unbalanced and exploitable, here are a few tips: Don't exit the craft in the first turn as the aliens, that have visual on you, will have full AP and will likely reaction fire. Always have the maximum number of soldiers in the landing craft (while this might be obvious, I saw people that don't do this, usually the same kind of people that spend all the APs exploring instead of having some AP for reaction fire or retreat). Put the most expandable soldiers closer to the exit of the landing craft because the first ones out are the likeliest to get killed. Don't hurry, especially getting your troops out of the landing craft. Advance slowly, only extend yourself when you have an alien’s location and you can kill it because you don't want it to have a full turn while you are in sight. Expanding on this, try to kill all the aliens that you see in the same turn that you see them; that's why it's usually best to advance slowly (to have lots of APs) and have lots of soldiers (and implicitly firepower). You should use scouts (~rookies) that at the start of the turn will try to advance but also retreat at the end. This way you'll create a buffer and decrease the chance of enemies sneaking close enough to the rest of your (more valuable) soldiers. Exploit: After turn 20 the aliens are generally going to come and try to find you, useful for landed/crashed UFOs. A very good starting location is in west Lebanon so that you will have cover over Europe and a lot of the downed UFOs could be in North Africa where the desert maps are pretty smooth. The beginning (or better said the first half of the game) is going to be pretty brutal, use all the force that you can and don't shy away from explosives and leveling buildings even preemptively in some cases. Pros: great feeling, nice combination of tactical game, researching stuff and base building while under pressure to survive. Cons: exploitable, unbalanced, bad spotting/FOV mechanic, you see as much as the aliens only in full light which will lead to a lot of frustration. Rating: now, we are prodding *them*! Recommendation: only if you are into this kind of games and you can tolerate/like the graphics.
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