Posted on: December 26, 2020

BurgerOverlord
Games: 71 Reviews: 39
A remake done right.
Every video game remake should follow the spirit of Wonder Boy: The Dragon's Trap. I did not play Wonder Boy on the Master System; the game is before my time. But with a toggle switch you can see the work that went into modernising this game. The graphics are detailed and pleasing to look at and the audio upgrade sounds excellent without any great deviation to the original. Which brings me to the controls. The controls on this game are heavily lamented throughout several reviews. Wonder boy's "feel" is different than most modern platformers but I really don't think it is that bad. The controls are not impossible to get used to. It is however, extremely difficult to get a flow going. Your movement is slippery and your attacks are generally made to a fixed point as opposed to an area in front of the character: think piercing damage instead of slashing. You are also unable to make a regular attack directly above you; although there are special items that will do the job. Defense is generally a passive ability so it is harder to time attack and blocks. There are minor variances between the different characters you animorph into, but overall the control over them is generally the same. I personally wouldn't change it. I like the challenge of getting used to new in game physics. Any great change in the handling in the game would take away from the homage being paid to the original and may have even broken the game. I had a blast everytime I played, If you love platformers, get this game. 8/10 (Review Transferred From Steam Account. 12.1hrs game play recorded)
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