Posted on: June 27, 2023

wayworser
Verified ownerGames: 93 Reviews: 12
Short and unremarkable.
The game teases you with the eponymous Castle Wolfenstein, a giant medieval fortress in the mountains. But you spend little time in it, half of it in prison facilities, so there is not much of grandeur to behold. Then, in what feels like a mid game, you are introduced to zombies. The problem is, there is little interesting about these zombies, and the story ends quickly with a lackluster boss. Overall, combat is quite uninspired. As an extra, you get to choose to go guns blazing or try to sneak and kill officers to avoid reinforcements. Only that the stealth doesn't have many options that make stealth games interesting: you can shank, fire a silenced pistol, throw knife, and that's it. The weapon choice is nothing to write home about. Rifles, two shotguns, a pistol, a grenade flaregun, and two redundant melee weapons. Extra finicky is that some of the weapons cannot be bound to any button on the keyboard, and you have to use a poorly adopted weapon wheel (you have to scroll through the whole weapon list). The story is forgettable, downright skippable. Thematically, it could had potential, but it mixes it with strange admiration your character receives. And the extras - collectible hidden lore-dumps - are not really interesting to replay the game over and over to get each one of them. I didn't bother with the "challenge" levels, which are apparently the same levels from the story, but with extra enemies and a leaderboard system.
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