Wizardry 6: Bane of the Cosmic Forge
Prepare yourself for a journey of epic proportions as you embark on a quest to retrieve a powerful artifact--the magical pen known as the Cosmic Forge. Its writings affect both Time and Space, allowing its holder to rewrite reality itself! Build your party of s...
Windows XP / Vista / 7 / 8 / 10, 1.8 GHz, 512 MB RAM, 3D graphics card compatible with DirectX 9.0c...
Description
Wizardry 6: Bane of the Cosmic Forge
Prepare yourself for a journey of epic proportions as you embark on a quest to retrieve a powerful artifact--the magical pen known as the Cosmic Forge. Its writings affect both Time and Space, allowing its holder to rewrite reality itself! Build your party of six companions, determine their skills, professions, and stats and enter the ancient castle where you’ll find treasure, armor, and powerful magic items to advance your quest. Meet the fortress' wizened and cryptic dwellers who hold secrets that must be unearthed and solve the riddles and puzzles that abound. Beware, however, as you and your party of stalwart adventurers will encounter countless dangers, hazards, and creatures of dazzling and terrifying form. Only by using your magic and skills, ever growing as you progress, can the dangers of the dungeon be vanquished. With over 400 items ranging from armor to weaponry researched for authenticity to the tactical combat structure, with Primary and Secondary attacks, Wizardry 6 stands tall against any and all RPGs.
Wizardry 7: Crusaders of the Dark Savant
You thought the adventure was over? It has only just begun! Import your characters from Wizardry 6: Bane of the Cosmic Forge or begin anew with a party of adventurers who’ll conquer the rigors of a strange alien world. You’ll discover both friends and foes as you search for the long-forgotten secret of a madman--the mystery of the very universe itself. You won’t be alone in your quest, however, as other adventuring groups are after the very same goal. Choose your actions wisely as there will be consequences: if you anger one person, be prepared to fight his friends later! From the depths of a dungeon to the blue and limitless skies, you’ll see it all in Wizardry 7: Crusaders of the Dark Savant.
Wizardry 6+7 offers two games that brought veritable incline to the RPG genre. Brave through tough, tactical, and turn-based battles that will push your skills to their extreme limits. Unravel fiendish puzzles and avoid devious traps, here to test your intellect as you navigate labyrinthine dungeons. Many will play but only a few will make it to the end of the glorious and majestic quest. Will you be one of the chosen few?
Includes Wizardry 6: Bane of the Cosmic Forge and Wizardry 7: Crusaders of the Dark Savant which also comes as the improved Wizardry Gold on top of the classic DOS version.
Both Wizardry games offer classic hard core turn-based role-playing with 14 ranked professions and 11 unique races.
Tons and tons of treasure to find, elaborate dungeons to explore, tough tactical battles to win, and that’s just the start of the adventure of up to 500 hours of playtime.
Wizardry™️ is a trademark of Drecom.Co.,Ltd.
Goodies
Wizardry 7 DOS (PC, English)
cluebooks
manuals
soundtrack
character sheet
magic word icon list
map
quick reference card
Wizardry 7 DOS (Mac, English)
System requirements
Minimum system requirements:
Recommended system requirements:
Mac notice: The game is 32-bit only and will not work on macOS 10.15 and up.
Recommended system requirements:
Mac notice: The game is 32-bit only and will not work on macOS 10.15 and up.
A blast from the days past, when some games were unbeatable without either a step-by-step guide or hundreds of hours sunk into them. Wizardry 7in particular stands out as one of the most epic games in scope, and only the most determined players will ever beat it. I could not, despite more than a hundred hours of playing, but I still had incredible fun. Nothing today offers a comparable experience. Nothing at all.
I played Wiz6 on Amiga, I remember the audio being much better than the DOS version I played later so I could create a party of characters to import into Wiz7. I played these games across operating systems, mapped every square of the grid based map and just played it until I could navigate vast sections without paying attention to the screen. Nearly all the puzzles are logical & can be figured out sensibly, but there were a couple where you just had to experiment with the objects in your inventory (Ah! So that's what that stick is for!). You might not be impressed by the graphics or sound now but there is still a depth of gameplay that shames a lot of modern games.
I was just thinking of these titles this past weekend, wondering if they'd ever show up here.
Bought, sight unseen (does that phrase even make sense?)
This is why I have a GoG account. Moments like this. If you want a tough, hard-nosed, old-school experience, look no further.
Back then, you had to roll entire parties, lots of choices, the fights were hard, the difference factions made for a great experience.....just buy it already. Hall of Fame games right here. Don't even wait for a sale.
These are 2 of the best games ever made. Once I played Wizardry 6, I was hooked for life. They are very hard but worth the time to explore these worlds. A word to the wise, you might spend hours rolling your characters trying to get just the right stats.
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