Posted on: July 12, 2024

Elkor_Alish
Verified ownerGames: 299 Reviews: 56
Ruined the Game for Me
First, its rogue-like meaning you have one save and no control over it. Second, you can have a full equipped party, fully levelled, fully geared and then miss two attacks and get wiped from full health the very next round before you get a turn. Nothing you can do about it. And that is on the third tier of difficulty. Lastly, "Golden Shields" are a pretty miserable mechanic. The entire game is geared toward alpha-strikes because no party can stand up against damage (on tier 3 enemies hit for 5-7 damage where you have an average of ten, most enemies have multiple attacks, no matter how you build you just can't take that much punishment for more than a round), so how did they decide to ensure you got to see all the stuff their bosses can do? Make them invincible so you can only take off between 10% or 30% of their health per turn Alone those Golden Shields would be fine but the procedural elements and RNG influence make prepping for those encounters totally ad hoc and often forces you to improvise rather than plan and often results in failed runs and a total waste of your time -and these are not short runs Some things are just obnoxious, like having your Flamesoul getting burned to death by a walking toaster spitting fire (because even though the fire is the visual element the actual damage is "true" damage), other things are just incomprehensible -like how often chests give worthless gear. Just put in a trader with limited stock who takes LP. Give your players variables to weigh for themselves rather than rewarding their efforts with frustration. RNG is meant to keep things interesting so that they aren't predictable, because predictability is boring, but players need to have a reasonable degree of realistic expectation of what results they will have with certain actions. If RNG exists to such an extreme degree that it can completely undermine the deterministic aspects of the game, like player input, then it is being used badly Good effort, bad execution
Is this helpful to you?