Hear a Tale or Spin Your Own
Wildermyth is a character-driven, procedurally-generated tactical RPG. Like the best tabletop roleplaying experiences, Wildermyth gives you choices and answers your every decision with consequences that drive your characters forward.
Lead a band of heroes as they gr...
Wildermyth is a character-driven, procedurally-generated tactical RPG. Like the best tabletop roleplaying experiences, Wildermyth gives you choices and answers your every decision with consequences that drive your characters forward.
Lead a band of heroes as they grow from reluctant farmers into unique, legendary fighters. Combat unexpected threats and strange monsters across interactive battlefields. Unravel mysteries and share pensive moments in an ever-new fantasy setting that blends hard truths and sacrifice with humor and personal storytelling.
Where does your myth lead? Come help us uncover it!
Reminiscent of tabletop roleplaying, unique heroes are born in unique settings every game. They age, transform, fall in love, disagree, and make harrowing sacrifices.
Each hero brings their own organic history and personality with them, but your choices and combat skills are what decide their paths and outcomes.
All heroes die someday… but you get to hold on to your favorites. Reintroduce them in the next adventure, and over many lifetimes the myths you make will form your own legendary pantheon.
An Imaginative Papercraft World
The Yondering Lands, where the game is set, is a richly layered world populated with hand-painted 2D characters and scenery. We’ve paid loving attention to breaking molds and exploring new ideas: no orcs, elves, or goblins here—but watch out for the telepathic insect-dragons and the clockwork undead.
Extreme Character Depth
Each of your heroes has their own unique generated history, personality, and appearance, and will form relationships with your other heroes. All of these elements change and develop over the course of a playthrough, as characters age, encounter mysteries, and overcome challenges.
Choices That Matter
Your hero may choose to trust the enigmatic wolf god, leading to a hair-raising change in their appearance and combat abilities. Or they may pursue a romance with a fellow hero, giving each of them a shared buff and more story opportunities. Encounters and events have permanent, character-defining effects, letting you craft the arc of each character.
A New Approach to Death
Did your favorite character get one-shotted by a tentacled horror-bear? Choose to let a hero "fall back" with a maiming that will lead to some transformative new paths in their legend, or let them go out in a blaze of glory to be remembered for generations to come.
Deep and Creative Tactical Combat
Combat in Wildermyth emphasizes teamwork and careful positioning, as well as imaginative use of your evolving capabilities and surroundings. Walling and Flanking mechanics provide clear but conflicting incentives, while mystical interfusion lets you remake the battlefield with explosive magic. Multiple difficulty levels mean you can get as intense as you want to.
Cooperative Multiplayer
In a multiplayer game, you and your friends can each customize and control your own heroes as you play through a campaign. Recommended for up to five players—though in a typical campaign, you start with three heroes and pick up the fourth and fifth along the way. We also support Steam Remote Play.
Endless Replayability
Pick and choose from a huge bank of combat abilities as your heroes level up in each playthrough, and decide whether you prefer offensive or defensive tactics, brute strength, stealth, or magically flinging fire from a nearby lamp into your enemies' faces. Procedural generation gives you new heroes, new enemies, new story events, and new maps every time you play.
A Custom Pantheon of Legends
You’ll have the freedom to customize hero appearances, names, histories, and more. As time passes, heroes grow old and may retire, or else might fall in combat—and yes, some will survive all the way to the end. You can add your favorite heroes to a roster of legends and call on them again in later playthroughs. Build your own mythologies and share the awe-inspiring might of your heroes with others.
Wildermyth requires connecting to Epic Online Services for cross-platform multiplayer between Epic Games, GOG and Steam. This can be done anonymously or with an existing Epic Account. Non-crossplay multiplayer is available using direct IP connection. Port forwarding may be required for this option to work.
Popular achievements
Me and My Familiar
Get a pet
common
·
40.03%
Passing Shadow
Have a hero end 5 consecutive turns in grayplane
common
·
33.81%
This Too Shall Pass
Be defeated in a battle
common
·
31.44%
The Cost of Heroism
Have a hero withdraw after being maimed
common
·
44.68%
Cutthroat Competitors
Trigger Rival ability \"Oh yeah? Watch this!\" 5 times in a single fight
common
·
31.44%
Daybreak
Complete Age of Ulstryx Campaign
common
·
33.92%
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Why buy on GOG.COM?
DRM FREE. No activation or online connection required to play.
At first glance, it looks really cute and fluffy thanks to the art style, and some of the early battles are really easy, but as the game goes on (and especially at higher difficulties), things get much MUCH more difficult, to the point where you can expect to lose pretty much every battle if you don't have a solid party. This is not a gripe - this actually saves the game for me, since it keeps things from feeling played out after you get comfortable with the way the mechanics work. Everything feels super polished and well-made.
Game's smooth, looks great, and WILL surprise you if you get into it and stick with it to the end of the harder campaigns.
Get it, play it, you won't regret it.
This is one of the most immersive and creative games I've ever played. It takes a lot of inspiration from table-top DnD, insofar as it focuses on character stories and narrative details. But it goes further. Not only do you end up caring about your characters; they care about each other! They can become rivals, fall in love, have memories, become legends--everything that you would expect in an RPG game that is alive with good storytelling. The narrative arc branches based on your decisions and seems amazingly personalized to fit the character and situation. In about 20 hours, I have finished two of the campaigns and have several more to go. Thus, there is a good deal of content. Mods add interesting new details, but the base game is already quite complete and very well done.
Pros:
+Deep, rich RPG elements and character development
+Simple but charming and effective art style
+Witty, often moving dialogue. Narration can be surprisingly philosophical (in a good way!)
+Strong DnD vibes for those familiar with the table-top game
+Only 3 classes, but they can be customize with various abilities items
+The relationship system is well done.
+Combat is simple but never gets old. Sometimes requires good strategy and right party mix.
+The injury and death mechanics are well implemented and make sense.
+Music is enchanting and calming and appropriate for this kind of game.
Neutral:
)There are no spoken words in the game, though the reading is not laborious
)Difficulty can spike, though it can be overcome by careful attention to your party's abilities and the enemy strength (represented by a number)
)If you play long enough, you will eventually see side quests repeated (they can be skipped). However, there is so much content here that that's not really an issue.
Cons:
-There is occasionally awkward wording here and there.
-Characters age far too quickly.
-A few things are not explained well, such as the legacy system. But you can find the information online.
Superb game
I'm liking this game very much, the way it narrates the adventures, how characters progress gaining unique abilities, or losing something if there's a failure, the relations between them....It's fun to play and no hard at all, though initially if you try to customize your character there's plenty of attributes you know nothing about, but you can just play with randomly generated and embrace their personality.
The thing I like most is how the devs made the interface and generate things. Even in settings i find it very intuitive (everywhere I see shortcuts to do things) and allows you a lot of customization if you are advanced player, exporting, importing, going to local files....
Hope they keep working this nice.
+ classic turn based fighting
+ diverse and usefull loot, upgradable
+ sensible campaign mode
o lots to read, but gets the mood right
- only the most basic of animation (pen-and-paper-like)
In every other game and medium, heroes, heroines and legends are pre-set and always the same character(s). You'll hear how amazing they are and they have a developed backstory... but it's the same for each person who's experiencing the universe. In Wildermyth, however, YOU create the heroes, heroines and legends. YOU create the epic, happy, sad and unforgettable moments that will live down in your history books and create mythic stories and folktales out of them. That's what this game does best: procedurally generated, emergent storytelling where each playthrough is absolutely unique. If you've played the XCOM games, especially 2, then there're similarities such as the incursions and dark events and a cover system. Wildermyth also draws inspiration from D&D tabletop storytelling although nowhere near as deep and complex as far as gameplay mechanics.
This game is more of a storytelling device rather than tactical combat simulator. This game plays to its strengths well but you have to look past the paper-like art style. Really though, there's not many other games out there like this where stories are custom tailored to you and the game persistently reacts and reflects that until the very end. Enjoy seeing future characters in your created world talk about your first party's heroic tales that happened 20 hours ago at the start of your campaign.
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