Originally released in 1988, Wasteland brought the post-apocalypse to video games and inspired a genre. Play one of history’s defining RPGs with completely overhauled graphics, sound, and expanded musical score.
The year is 2087, nearly a century after an all-out nuclear war turned vast swaths of t...
Originally released in 1988, Wasteland brought the post-apocalypse to video games and inspired a genre. Play one of history’s defining RPGs with completely overhauled graphics, sound, and expanded musical score.
The year is 2087, nearly a century after an all-out nuclear war turned vast swaths of the Earth into a radioactive hellscape. You are a Desert Ranger, a band of stalwart lawmen who are the only hope left in what was once the American southwest, and good people’s last defense against hunger, sickness, ravaging raiders, and mutants.
Now something more secretive and sinister is menacing humanity, and it's your job to investigate. Recruit help and follow leads—the choices you make will shape the world around you. Choose wisely, your life and the lives of those you’re sworn to protect depend on it.
Features:
Wasteland Remastered retains the spirit of the original game while updating visuals and audio.
The original game’s physical storybook is available in-game, fully illustrated and with full voice over.
An expanded musical score from the "Wasteland 1 - The Original Classic" release.
Old bugs that have been around since Reagan was president have been fixed.
Survive the apocalypse from the comfort of your couch with game controller support.
Quality of life improvements that make the post-apocalypse a little friendlier.
Played via XBox pass as I've got it free right now.
Loved the original, this is garbage. Looks like someone's college thesis to get into inXile. Not worthy of their recent resurgence and success. Money grab for almost no work. You're better off playing the DOS version.
I enjoyed it until my party got guns, then I noticed that the monsters would just sit there and let you shoot them without moving. So, about 1/4 of the way in I switched to the original and enjoyed it to the end. I liked the new voices and graphics, but the lack of challenge from the creatures ruined it for me.
Pros
- New visuals and sounds. Now I know "where I am" and I know what sounds weapons do. But still it wants your imagination.
- The music makes the experience immersive. Superb.
- I like the chess kind of movement.
- Two different text boxes between damage texts and skill raising while in combat, the 1988 layout everything together in the only box. Good idea, not good implemented though (CONS).
- Great save list, still with its own autosave. Take that, 1988 autosave option!!
- Great new paragraphs layout, presentation of the idea, texts, voice narration and scenary pictures. 10 out of 10. Wonderful.
- Nice sleep option with weather changes, just do not do it in Las Vegas' sewers unless you have the ax :)
- You can use the old keys and new ones.
In my opinion, the presentation is good, and it makes your old brother pay attention to you, that younger lacking in videogame taste sibling.
Cons
- Layout of "combat texts" makes you have to pay attention to the text. The font needs to be bigger, it makes the texts go over your head and you have to pay close attention about who is hitting who. In 1988 it was very clear who had a 4 skill in AT weapons. Very meh.
- Enemies who make damage at 10' feet do not come to you if they are far and you called their "attention", but they move away. In 1988 they get closer.
- The new visuals and sounds tell that you get ranged damage from some enemies when you actually do not get any damage from them because you have to come closer to your enemies because they do not come to you. Distracting.
- Although I said new visuals are now immersive, these enhacements make the game look like that cheap "Alien Whatever" from Steam that nobody wants to play.
- Sometimes it does not load a saved game and you have to Ctrl+Alt+Supr.
- Macros not possible now.
I enjoyed the original game a lot, so my review is biased in favor of not changing the game mechanics too much. So it didn't bother me that the game is easier played with a keyboard instead of a controller.
The good: Updated graphics and sound effects/music look and sound great. New artwork and narration for key encounters adds to the immersion. Combat now includes new sounds and simple animations. The new "camp" command saves finger fatigue: it allows you to heal in the desert or wait for random encounters(how else are you going to accumulate the experience needed to take on the Guardian Citadel?). Also, being able to camp in buildings (albeit for less time) is nice if you don't want to keep walking outside. Before you had to walk back and forth using the arrow keys to do this.
Things that need work: It's a little buggy, every once in a while I have to close the game and restart because of a freeze. During character creation, it would be nice to be able to save one die roll and try for another better roll: like Baldur's Gate character creation. It would be nice to have more than two character portraits and to be able to choose them during character creation for when they displayed during combat. When a character levels up, that fun sound effect that used to play is missing. It would be nice to be able to zoom in and out a little bit, to see the character up close and to see more of the map. It needs a save function. Although it automatically saves the game when you enter or leave a building, it would be nice to be able to just hit "S" or something. Also I'm pretty sure it needs a way to quit the game without using CTRL+ALT+DEL, if there is one I couldn't figure it out.
Overall I'm having a good time making my way through the wastes again. It's a faithful remastering of the original and definitely worth $15!
I am a huge fan of the genre which this original version started far as I know.
Post Apoc and almost no fantasy or magic scifi and real world items and situations.
As far as this version it is pretty good though it looks like it should have came out in 2000 not 2020.
I have encountered only 2 bugs in 3 hours of gameplay that is not bad guess some were ironed out.
In my opinion all the stuff it adds is great and it plays deep down like the old DOS game.
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