Posted on: October 9, 2018

carneignis
Verified ownerGames: 120 Reviews: 4
In memory of Nimh, RIP brave little guy.
After having witnessed the sheer brilliance of the final scene, when the credits rolled, and the cries of the dead world, names and memories merged in unity, I shed a lonely manly tear and felt compelled/obliged/inspired to compose a tribute-review. Pros I haven’t had a single bug in my 73 hours of playthrough, which is a satisfying result. The visuals, the sound effects and music mix up well enough, contributing to the image of a doomed yet thriving world. Creating your party and leveling up various useful skills brings joy and comfort, knowing that your squad will survive another encounter and maybe – just maybe – do everything the way you intend to. Most characters are unique and memorable. Some stories deserve their own novel adaptations. It’s a good old game. A holistic, self-sufficient stand-alone product that respects its consumer. Its story is complete and requires no additional DLC augmentations the same way the desert rangers require no artificial enhancements to fight and vanquish their sworn enemy. Cons Whilst the first part of the game starts at slow pace and some quests linger on a bit, assuming, that the player should take their time to learn and master the basic mechanics, the second half takes off smoothly, and dashes through the skies like a battle helicopter loaded with the elite ranger squad. Don’t expect it to be a Fallout follow-up or imitation of any sort. I have witnessed some players complaining about this fallacy on a regular basis. It is a wonderful sequel to the first game, true to its source and respectful towards the modern and veteran gamer alike. While it definitely lacks some polish (like some NPC portraits and models), it is a wonderful RPG that deserves even more praise.
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