Warpips is what would happen if Command and Conquer and Nexus Wars had a baby made out of tanks and napalm! Set loose the engine of war and watch the chaos of physics-based combat explode onto the battlefield! Assemble your army from a diverse roster of infantry, vehicles and airplanes. Deploy troop...
Warpips is what would happen if Command and Conquer and Nexus Wars had a baby made out of tanks and napalm! Set loose the engine of war and watch the chaos of physics-based combat explode onto the battlefield! Assemble your army from a diverse roster of infantry, vehicles and airplanes. Deploy troops, call down airstrikes, and launch missiles - all without that pesky micromanagement.
Focus on the big picture; no complex micro
Each round lasts between 10-20 minutes
Easy to learn, hard to master
Buy the game - you get the game
No microtransactions
No pay to win
Randomly generated battles
Different each time you play
Lots of replayability
Choose complementary unit synergies
Infinite strategic combinations
Fully unlockable upgrade tree
Spawn infantry, vehicles, airplanes and helicopters
Call down air strikes, missile attacks and artillery
Units take cover and respond intelligently to their situation
The emphasis for this game was on fun, and it definitely brought heaps of it. I loved war pips!
Planning and macro are the name of the game here, with a light bit of micro.
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Last 30 daysLast 90 daysLast 6 monthsWheneverAfter releaseDuring Early Access
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