Posted on: August 19, 2014

WarlockOne
Verified ownerGames: 542 Reviews: 26
The last good game of the series
Warlords Battlecry 2 is a fun real-time strategy title with an emphasis on the hero-leaders and the god-like Titan champions each race can summon near the end game. There are hours of fun play here, and the meta-game of trying to conquer the world one region at a time can be very entertaining. Fair warning, however: it's not an especially well-balanced game. The faster races will have taken over half the board by the time the slow-moving Dwarven races get properly mobilized. The humans get a resource-converting healer early, and it can make a huge difference. The fragile Fey are everyone's punching bag. And the Dark Elven Assassins (unit, or worse, hero) can wipe out a high-level hero or a multi-thousand resource titan with a single lucky hit. Delve into the heroic abilities, and you will probably find your own ways of breaking the game soon enough. Do not try playing this with friends who take their competitive gaming seriously, or you will lose some friends. Still, as long as you play it with an open mind and not too seriously, it's an amazingly expansive game. You'll develop a real affection for your favorite races and the tactics they make possible, and how those tactics play into the abilities brought to the field by your hero. Converting half of your opponent's buildings to your side while they aren't looking, sending dozens of quick-producing skeletons to harrass them, or watching the crystal roll into your coffers from a host of Ancient Wisps rarely gets old. It achieves, to my mind, the best balance of the Battlecry games. WBC 1 was an experiment, had fewer races, and had more obvious holes in its systems. WBC 3 has so many races that the lack of balancing becomes impossible to ignore, and has so many status effects going off at once in many battles that it becomes indecipherable what is and isn't working. If you like games in the Warcraft II mold, this is a fine addition to your collection, and one of the last grand sprite-based RTS games.
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