Posted on: July 21, 2019

MartiusR
Verified ownerGames: 2064 Reviews: 36
The most enjoyable DLC for Sanctus Reach
Sons of Cadia DLC brings a lot of variety to basic duo (Space Marines & Orks) with Imperial Guards. Their impressive variety of distance weapons (starting from simple yet efficient squad of IG with lasguns up to mighty Basilisks and Leman Russ tank - latter in a couple of variants) is absolutely necessary to make equal fight with greenskin hordes, however, in opposite to Space Marines, guardsmen are far more fragile, not only in direct combat (which is generally their weak point though). This means that player has to be much more cautious (comparing to campaigns with Space Wolves in basic game), every mistake can cost you dearly. This small change makes IG campaign (and generally playing as IG) more challenging, but also more satisfactory and interesting. Aside from in-game plot (which is again, like in basic game, barely introduced), I personally consider campaign for IG as a shining gem of this add-on. All other things, present in basic game (intuitive gameplay, simple yet functional 3d graphics, relatively faithful feeling of playing "tabletop" game etc), are here as well, so I would strongly recommend it especially for fans of original game. I'm afraid that in most cases DLC won't convince people sceptical to this game (however bigger challenge is some factor allowing to give this game a second chance). To conclude - in case of any doubts about DLC, definitely grab this one since it's giving basic game a lot of additional value. Other two - well, their value is debatable, but don't miss Sons of Cadia!
Is this helpful to you?