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Warhammer 40,000: Gladius - Craftworld Aeldari

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    4/5

    ( 2 Reviews )

    4

    2 Reviews

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    Offer ends on: 12/16/2025 18:59 EET
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    Warhammer 40,000: Gladius - Craftworld Aeldari
    Description
    Discover the grim dark universes of Warhammer where there is only war. From Warhammer 40,000 to Warhammer Fantasy and more - discover it all on GOG Warhammer Franchise page. “Ask not the Aeldari a question, for they will give you three answers, all of which are true and terrifying to know.” —...
    User reviews

    4/5

    ( 2 Reviews )

    4

    2 Reviews

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    Product details
    2020, Proxy Studios, ...
    System requirements
    Windows 7 (64-bit), Intel Core i3 or equivalent, 4 GB RAM, Vulkan support (Nvidia GeForce 600 series...
    Description


    Discover the grim dark universes of Warhammer where there is only war. From Warhammer 40,000 to Warhammer Fantasy and more - discover it all on GOG Warhammer Franchise page.


    “Ask not the Aeldari a question, for they will give you three answers, all of which are true and terrifying to know.”
    — Inquisitor Czevak

    Eons ago the Old Ones and the Necrons fought The War in Heaven. The Old Ones lost, but their mantle was inherited by one of their creations—the Aeldari, a psychically-powerful race of immense sensitivity. Over the subsequent millenia, they ruled the galaxy, slipping over time deeper and deeper into depravity and arrogance.
    Their golden age ended with the birth of Slaanesh, the Chaos God of pleasure. At the moment of her birth, the core of the Aeldari civilization was utterly destroyed, its citizens’ souls and even its pantheon all but consumed by the nascent god. Where the Aeldari homeworlds once were, now there is only the Eye of Terror, a massive rift into the Warp. Only a few Aeldari survived: the hardy Exodites; the degenerate Drukhari and mysterious Harlequins, hiding in the Webway; and the restrained Aeldari, on enormous ships known as Craftworlds. Doomed and declining, the Aeldari seek to avoid their own consumption by Slaanesh at all costs. They find themselves on Gladius Prime, chasing a Farseer’s prediction that this planet is key to the survival of all Aeldari...


    The Craftworld Aeldari enter the fray with 19 new units and unique gameplay mechanics.
    The Craftworld Aledari roster of units is extremely versatile: Aeldari units are absolutely lethal from a distance, but you won't lack for deadly close combat options either.
    Exploit the Webway Gates to achieve incredible mobility on the battlefield, but be wary, for Aeldari lives are rare and precious and any loss will be felt greatly.

    Webway Gate

    Exploit your knowledge of webway gates to activate them and move swiftly across the battlefield.

    Webway Redoubt

    Found a city on top of an activated webway gate to fortify Craftworld Aeldari’s presence on Gladius.

    Remnants of the Fall

    Reduced city growth rate. The last remnants of a people whose mere dreams once overturned worlds and quenched suns.

    Asuryani Arrivals

    Call upon offworld Asuryani to join you and temporarily boost your growth rate.

    Transcendent Bliss

    Focus the Aeldari’s spiritual consciousness to experience a period of increased loyalty towards your cause.

    Spirit Preservation

    Gain energy for every fallen Aeldari unit.

    Battle Focus

    Many Craftworld Aeldari units can move after using their actions.

    Ancient Doom

    The Aeldari loathe and fear She Who Thirsts above all else, increasing their accuracy, but also the damage taken when fighting the forces of Chaos.

    Warhammer 40,000: Gladius - Relics of War © Copyright Games Workshop Limited 2020. Gladius - Relics of War, the Gladius - Relics of War logo, GW, Games Workshop, Space Marine, 40K, Warhammer, Warhammer 40,000, 40,000, the ‘Aquila’ Double-headed Eagle logo, and all associated logos, illustrations, images, names, creatures, races, vehicles, locations, weapons, characters, and the distinctive likeness thereof, are either ® or TM, and/or © Games Workshop Limited, variably registered around the world, and used under licence. Published by Slitherine Ltd. Developed by Proxy Studios. All rights reserved to their respective owners.

    System requirements
    Minimum system requirements:
    Why buy on GOG.COM?
    DRM FREE. No activation or online connection required to play.
    Safety and satisfaction. Stellar support 24/7 and full refunds up to 30 days.
    Game details
    Works on:
    Windows (7, 8, 10, 11), Linux (Ubuntu 16.04, Ubuntu 18.04)
    Release date:
    {{'2020-11-12T00:00:00+02:00' | date: 'longDate' : ' +0200 ' }}
    Size:
    6 MB

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    User reviews

    Posted on: August 24, 2021

    ArcaniteM

    Verified owner

    Games: 90 Reviews: 22

    Finally eldar made it in

    I like Eldar and Death Guard, so you can imagine how long I waited for eldar to make it in. And how incredibly happy I am they are in. They are well represented in the game, similar to tyrannids. They can teleport across the map and hit and run and use spirit stones. I wish you could construct your own gates at T10, as if they all get destroyed, you end up with no viable cities, if you get pushed into your own base, you cannot comeback. It fits with the theme. This race does demand a big brain, as you can teleport on the map quite easily. So defending those gates are a must for you. Your starter guardians are short range, but strong, Most of your units are strong, so defending the gates isnt that hard, considering that you always see them, and can teleport to them when you feel like.


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    Posted on: September 19, 2025

    MageInTraining

    Verified owner

    Games: 231 Reviews: 13

    The main theme slaps

    I am not a 4X player, but when I saw this game has my favourite knife-ears, I bought is immidiatelly. The story and lore blurbs are nice, and banshee-fire dragon-wave serpent combo works really well (or you can replace the squshi elves with hard-as-nails wraithblaes). I have played solo just to get t the end of the story, and while it presented decent challenge (not a 4X player, remember?), the last mission is just tedious: I really thought game bugged out with endless waves of enemies, but no, it just fails to communicate that there are 10 waves. Also, the main theme for Aeldari is really nice: I have it playing in background rn, and just for this, I am willing to leave this a 5/5


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